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Preferencias

Amosar rexistros de partida
Amosa información útil
Display text tooltips on Mobile
Auto fill of plant Fat (If one choice)
Sound effects
Display confirmation dialogs
Orientation of Species board
Display trait cards in hand
Zoom factor

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Quick Play
Auto Feeding
Este xogo foi actualizado dende que comezou o xogo: Polo que a repetición é EXPERIMENTAL.
jamesg123 can play Trait Cards as: a Trait / a New Species / an Increase of Body Size or Population OR remove Traits from Species
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Cargando a historia do rexistro do xogo (55%)
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total_morjon`s Species

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jamesg123`s Species

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Esta páxina da wiki da BGA wiki amosase en inglés porque non hai contido ainda na túa linguaxe. Síntete libre de creala!

In the game Evolution, players adapt their species with traits to survive in an ever-changing ecosystem. Food is scarce and carnivores run rampant. Your choices will determine the fate of the world's species: which will survive, which will thrive, and which will disappear from the planet forever.

The goal of Evolution is to gain the most points by feeding your species, increasing their population, and evolving them to best ensure their survival.

At the end of the game, players get points for the food their species have eaten during the game, the Population of their surviving species and the Trait Cards on their surviving species.

Gameplay

A game of Evolution is played over a variable number of rounds. There are 4 phases in each round.

Receiving cards

Each player receives 3 cards, plus 1 card for each species they have in front of them. If the deck needs to be shuffled during this phase, this will be the last round of the game.

Selecting Food

You secretly choose 1 Trait Card from your hand, which is added facedown on the Watering Hole.

These are the "Food Cards" that will be revealed during the Feeding Phase to determine how much Plant Food will be available for the round. The number at the bottom right of each Trait Card represents an amount of Plant Food.

Playing cards

Starting with the First Player, you may play as many Trait Cards as you wants, or save them for the next round. There are three things you can do (in any order) with each Trait Card:

• Play a Trait : you may place a Trait Card facedown above one of your species. A species may not have any duplicate Trait Cards and may not have more than 3 Trait Cards (2 in a two-player game).

A player may discard a trait off of one of their species for free during their turn. This can be done to make room for a new trait if a species already has the maximum number of Trait Cards.

• Create a new Species : you may discard a Trait Card face-up into the discard pile to get a new species. This Species starts with a Body Size "1" and Population "1". The new species must be placed to the left or the right of his existing species; they may not be placed between existing species.

• Increase Body Size or Population : you may discard a Trait Card face-up into the discard pile to increase the Body Size or Population of any one of their species by 1.

When everyone has played cards, all of the played Trait Cards are flipped face-up.

Feeding

The Food Cards on the Watering Hole are revealed, the food numbers on these cards are added, and that much Plant Food are added from the Food Bank onto the Watering Hole.

If the total on the Food Cards is a negative number, that much Plant Food are removed from the Watering Hole (if possible). The revealed Food Cards are discarded.

Beginning with the First Player and continuing clockwise, each player must feed one of their Hungry species, according to the Species Traits. A Species is Hungry if it has less food than its Population. A Species which is no longer Hungry can no longer receive extra food.

When a species takes food, it is placed in the space above the Population track starting with the "1" Population space. Any food eaten will be worth 1 point at the end of the game.

• non-carnivore : you add 1 Plant Food from the Watering Hole onto your Species board

• carnivore : carnivores can never take Plant Food. They feed by attacking other Species. You can attack another Species if your Body Size is larger than theirs and you have the necessary traits to overcome the defensive traits of the attacked Species. After an attack, you add Meat Food equal to the Body Size of the attacked Species from the reserve and the attacked Species population is reduced by 1.

If a Species population reaches 0, it goes extinct. The Food that had been eaten by this Species is put in the owner's bag, and that Species is discarded (board and traits). You draw back one trait for each that was discarded.

Once every Species is no longer Hungry or can no longer feed, the feeding phase ends.

  • If a species did not eat food equal to its Population, its Population is reduced to the amount of food eaten. If a species did not eat any food, it goes Extinct.
  • All of the eaten Foods are put in the respective player's bags.
  • If you have no surviving Species, you receive a new one.
  • The First Player token passes to the next player.


Ending and Scoring

Once the deck runs out, the game ends at the end of that round.

You receive 1 point per :

• food token in your bag

• population for your surviving Species

• Trait cards on your surviving Species

If there is a tie, the player with the most Trait Card points is the winner. If there is still a tie, the player with the most Population points is the winner.


2-Player rules

40 Trait cards are removed at random from the deck at the beginning of the game.

Your Species can only have 2 Traits cards instead of 3.


Quick variant and 6-player rules

The Playing card phase is played simultaneously by all players.


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jamesg123 plays trait card Carnivore and increases population of species board #3 to 3
jamesg123 plays trait card Carnivore and increases population of species board #3 to 2
jamesg123 plays trait card and adds new trait to species board #4
3/9/2025 09:50 AM
total_morjon completes the playing of trait cards
total_morjon plays trait card Scavenger and increases population of species board #2 to 2
total_morjon plays trait card Intelligence and adds new species board to the tail of species chain
total_morjon plays trait card and adds new trait to species board #2
total_morjon plays trait card and adds new trait to species board #1
10:30 PM
jamesg123 selected food card
total_morjon selected food card
10:25 PM
jamesg123 gets 7 trait cards from the deck
total_morjon gets 6 trait cards from the deck
total_morjon becomes the First player
total_morjon gets 1 from species #3
total_morjon gets 1 from species #2
total_morjon gets 1 from species #1
jamesg123 gets 1 from species #4
jamesg123 gets 1 from species #3
jamesg123 gets 1 from species #2
jamesg123 gets 1 from species #1
total_morjon`s species #3 receives 1 from the Watering Hole
total_morjon`s species #2 receives 1 from the Watering Hole
total_morjon`s species #1 stores 2 onto Fat Tissue from the Watering Hole
jamesg123`s species #4 receives 1 from the Watering Hole
jamesg123`s species #2 receives 1 from the Watering Hole
jamesg123`s species #1 receives 1 from the Watering Hole
Automatic feeding of herbivorus species is performed
+4 are placed onto the Watering Hole
jamesg123 selected trait card Hard Shell as food card
+6 are placed onto the Watering Hole
total_morjon selected trait card Carnivore as food card
is moved from Fat Tissue onto total_morjon`s species #1
Trait Fat Tissue of total_morjon`s species #1 is activated
jamesg123`s species #3 receives 1 from the Food Bank
Trait Long Neck of jamesg123`s species #3 is activated
jamesg123 added new trait Cooperation to species board #1
jamesg123 added new trait Symbiosis to species board #1
total_morjon added new trait Foraging to species board #2
total_morjon completes the playing of trait cards
total_morjon plays trait card and adds new trait to species board #2
total_morjon plays trait card Scavenger and adds new species board to the tail of species chain
total_morjon plays trait card Intelligence and adds new species board to the tail of species chain
total_morjon discards trait card Carnivore from species board #1
total_morjon undoes ALL actions of playing of trait cards
total_morjon plays trait card Intelligence and adds new species board to the tail of species chain
total_morjon discards trait card Carnivore from species board #1
total_morjon plays trait card Foraging and adds new species board to the tail of species chain
03:59 PM
jamesg123 completes the playing of trait cards
jamesg123 plays trait card and adds new trait to species board #1
11:37 AM
jamesg123 plays trait card Intelligence and increases body size of species board #3 to 3
jamesg123 plays trait card Hard Shell and increases body size of species board #2 to 2
jamesg123 plays trait card and adds new trait to species board #1
jamesg123 plays trait card Burrowing and adds new species board to the head of species chain
11:36 AM
jamesg123 selected food card
total_morjon selected food card
3/7/2025 11:34 AM
jamesg123 gets 6 trait cards from the deck
total_morjon gets 4 trait cards from the deck
jamesg123 becomes the First player
jamesg123 gets 1 from species #3
jamesg123 gets 1 from species #2
jamesg123 gets 1 from species #1
total_morjon gets 1 from species #1
jamesg123`s species #1 receives 1 from the Watering Hole
Automatic feeding of herbivorus species is performed
total_morjon`s species #1 stores 1 onto Fat Tissue from the Food Bank
total_morjon`s species #2 dies out
total_morjon`s species #1 attacks total_morjon`s species #2
total_morjon selects species #1 to attack other species
total_morjon undoes action of the select of species to feed
total_morjon selects species #1 to attack other species
total_morjon undoes action of the select of species to feed
10:54 PM
total_morjon selects species #1 to attack other species
10:53 PM
jamesg123`s species #3 receives 1 from the Watering Hole
09:01 PM
total_morjon`s species #1 stores 1 onto Fat Tissue from the Food Bank
total_morjon`s species #3 dies out
total_morjon`s species #1 attacks total_morjon`s species #3
total_morjon selects species #1 to attack other species
01:21 AM
+4 are placed onto the Watering Hole
jamesg123 selected trait card Hard Shell as food card
+4 are placed onto the Watering Hole
total_morjon selected trait card Intelligence as food card
jamesg123`s species #2 receives 1 from the Food Bank
Trait Long Neck of jamesg123`s species #2 is activated
is moved from Fat Tissue onto total_morjon`s species #1
Trait Fat Tissue of total_morjon`s species #1 is activated
jamesg123 added new trait Hard Shell to species board #3
jamesg123 added new trait Defensive Herding to species board #2
jamesg123 added new trait Symbiosis to species board #1
total_morjon added new trait Carnivore to species board #1
jamesg123 completes the playing of trait cards
jamesg123 plays trait card and adds new trait to species board #3
jamesg123 plays trait card Foraging and adds new species board to the tail of species chain
12:30 AM
jamesg123 plays trait card and adds new trait to species board #2
jamesg123 plays trait card and adds new trait to species board #1
3/5/2025 12:29 AM
total_morjon completes the playing of trait cards
total_morjon plays trait card Ambush and adds new species board to the tail of species chain
10:25 PM
total_morjon plays trait card and adds new trait to species board #1
total_morjon discards trait card Burrowing from species board #1
total_morjon plays trait card Ambush and increases body size of species board #1 to 3
total_morjon plays trait card Burrowing and increases body size of species board #1 to 2
total_morjon undoes ALL actions of playing of trait cards
10:24 PM
total_morjon plays trait card Ambush and increases body size of species board #2 to 2
total_morjon plays trait card Ambush and increases body size of species board #1 to 2
total_morjon plays trait card and adds new trait to species board #2
10:23 PM
jamesg123 selected food card
total_morjon selected food card
3/3/2025 09:40 PM
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