Equipo de Board Game Arena Contáctanos
DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
Is the - Once upon a time - for boardgames.
joezg
Let me teach you this delightfully silly game
Draasill
It does not matter whether you win or lose, what matters is whether I win or lose !
xate
Will Cook For Boardgames
LeifGo
Champion of bad dice rolls
p1ngouiin
BGA lead system administrator, DevOps, (board)geek, and biker ✌
lordalx
Here comes a new challenger!
BROT42
BROT42 needs some time to think
thoun
BGAddict
Lymon Flowers
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
Moderadores da comunidade
matte_segel
«╬♣
MegaRedSSJ3
Board game collector and regular player.
Gilbert of Talagbar
I prefer turn based tables.
Lukasz83
I speak Polish and English.
My favorite game: Terraforming mars.
My favorite song: My favorite game (by The Cardigans).
No pun intended ;)
My favorite game: Terraforming mars.
My favorite song: My favorite game (by The Cardigans).
No pun intended ;)
The Cereal Killer
Power Resides Where Men Believe It Resides.
diegaum
Hey, sit down and let's play a game!
theroguebard
Games are fun. I like games.
decimalpwo
来跟大佬们学习学习
Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a day or 2 to learn it and I will ask for a rematch once.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi un jour ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi un jour ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Saci1130
- Tudsz játszani?
- Tudok.
- És szeretsz is?
- És szeretlek is.
<3
- Tudsz játszani?
- Tudok.
- És szeretsz is?
- És szeretlek is.
<3
Desenvolvedores de xogos
ufm
Xogos desenvolvidos: bahamataxi, regicide, sakura, ecarte, stonks, Gomoku, narabi, artthief, farkle, fortytwo, pinochle, heckinhounds, painttheroses, toepen, thebrambles, tumbleweed, yokaiseptet, hanamikoji, twotenjack, gostop, twinpalms, tienlen, pokerdice, ginrummy, bacon, president, iceandthesky, sasaki, sergeantmajor, ludo, pente, babydinosaurrescue, bigtwo, nap, cradletograve, yaniv, gofish, mia, euchre, fivethreefive, Brisca, roppyakken, seotda, germanwhist, eck, durak, seikatsu, spiteandmalice, rummy, dobro, fruitpicking, lamarcheducrabe, golf, kingsinthecorner, crisps, Yahtzee, minhwatu, tranquilitytheascent, cucumber, cheeztricks, sevens, coupell, nylonppong, openfacechinesepoker, quato, pyrgos, regidice, thirtyone, schnapsen, sherlockthirteen, Corazóns, piereighteen, blackjack, knockoutwhist, dominoes, nainjaune, hoola, fightthelandlord, mighty, hund
A floating octopus adorabilis
Een
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Xogos desenvolvidos: Koi-Koi, ginkgopolis, Xadrez, unclechestnuttablegype, outlaws, Jaipur, Red7, Damas, Tobago, Lines of Action, Gomoku, siam, Tuareg, emdomicrocosm, Puerto Rico, Tablut, Color Pop, The Werewolves of Miller's Hollow, djambi, CuBirds, Secret Moon, Saboteur, Apocalypse no Zoo de Carson City, elfenland, Sushi Go!, Tokaido, Diam´s, Terra Mystica
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Tisaac
Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Xogos desenvolvidos: Santorini, rauha, Welcome To, planetunknown, numberdrop, Marrakech, caverna, Concept, heat, simplicity, Papayoo, barrage, The Crew, ancientknowledge, Agricola, Alhambra, Memoir '44, Ying Yang, akropolis, Nidavellir, federation, equinox, Kingdom Builder, arknova, BANG!, altered, thecrewdeepsea
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
stefano
Xogos desenvolvidos: Herooj, littlefactory, guile, thegnomesofzavandor, samarkand, balloonpop, morocco, queenskings, dicethemepark, buyword, rainbow, senshi, Break the Code, cantstopexpress, isleoftrainsallaboard, themotherroad, veronatwist, tinnerstrail, mercadodelisboaste, empireplateau, zooloretto, myfirstcastlepanic, Sushi Go Party!, pyramidpoker, stockpile, imtheboss
Moof
Xogos desenvolvidos: gangofdice, solstis, thenumber, Jekyll contra Hyde, mycityrb, rollandbump, mojo, pocketcats, draculahelsing, betta, valeofeternity, lostseas, twelvechips, bloodrage, captainflip, vaalbara, perfectwords, Pandemic, wonderfulkingdom, mycity, dobbleconnect, Oriflamme, faraway
Victoria_La
Xogos desenvolvidos: emdomicrocosm, Madeira, Ultimate Railroads, Afundir a Flota, Kingdomino, Hive, century, Lewis & Clark, eminentdomain, Isaac, Tapestry, Russian Railroads, signorie, Kabaleo, Patchwork, nippon, khronos, dungeonpetz, dragonline, Terraforming Mars, origin
I enjoy playing boardgames and also develop them for BGA in my spare time
Mogri
Xogos desenvolvidos: capereurope, beyondthesun, maracaibo, jumpdrive, villagers, blueskies, envelopesofcash, arcticscavengers, streets, Non gracias!, daybreak, gaiaproject, greatsplit, spots, PARKS, spacestationphoenix, astra, artdecko, minirogue, It's a Wonderful World
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
tchobello
He's already in me
Xogos desenvolvidos: boomerangeurope, cairn, origin, egocentricworld, warchest, dungeontwister, boomerangaustralia, worldwidetennis, machiavelli, leroydesribauds, Tichu, sensei, northwestpassage, linx, Room 25, heroesofhellas, Takenoko, orionduel, khronos
I don't have to sell my soulHe's already in me
Kayvon
If you're a publisher looking for a slick implementation, send me a message.
Xogos desenvolvidos: jumpdrive, villagers, envelopesofcash, arcticscavengers, streets, daybreak, gaiaproject, greatsplit, spots, PARKS, spacestationphoenix, astra, artdecko, minirogue, It's a Wonderful World, capereurope, Monster Factory, maracaibo
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
Mistergos
Xogos desenvolvidos: hadrianswall, The Crew, anachrony, digupadventure, Chakra, ageofcivilization, decrypto, trekkingtheworld, clashofdecks, volto, Room 25, trektwelve, ticketgagnant, Rallyman: GT, mythicbattlesragnarok, superfantasybrawl, Arquitectos do Reino do Oeste
MarkSteere
My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Xogos desenvolvidos: rive, hadron, modten, icebreaker, fractal, coins, zola, redstone, diablo, silo, cephalopod, herd, Dodo, oust, impasse, Gopher
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
darhf
Xogos desenvolvidos: CATAN, nextstationtokyo, Res Arcana, 7 Wonders Architects, colorflush, Living Forest, photosynthesis, looot, Stella – Dixit Universe, mechadream, Terraforming Mars, lostexplorers, nextstation, qawale, Splendor
n_e_s_s_u_n_o
Xogos desenvolvidos: vaultdenofthieves, Shifting Stones, diceathlon, inverteddice, paniclab, zefiria, xxung, microdojo, zuuli, pugsinmugs, vault, hens, rollingpins, blockarena
vincentt
Xogos desenvolvidos: Construtores: Idade Media, numberdrop, caverna, Agricola, barrage, Nidavellir, Memoir '44, Construtores: Antigüidade, equinox, altered, Dice Forge, thecrewdeepsea, arknova
Let's roll :)
LeSteffen
Xogos desenvolvidos: carcassonnehuntersandgatherers, Evergreen, wordtraveler, kami, splito, timelinetwist, farmclub, divideetimpera, locomomo, sagani, Codex Naturalis, tinyturbocars, battlespiritssaga
apollo1001
Xogos desenvolvidos: Mammalath, Tapestry, Sapiens, Happy City, Buttons, Potion Explosion, Nine Men's Morris, veletas, keyflower, explorationwarzone, Trio, Carcassonne
A-dam
Xogos desenvolvidos: blooms, mattock, Penny Press, Medo, hypnosia, marram, Yahtzee, Circle of Life, kingsguild, wastelandia
Galeelox
Xogos desenvolvidos: almadi, amalfi, Small Islands, sahwari, yokai, Rainforest, mapsofmisterra, flowers, scriptoria, gosux
hersh
Xogos desenvolvidos: La Granja, obsession, dragoncastle, tinyfarms, For Sale, chocolatefactory, Marco Polo II: Ao Servizo do Khan, The Voyages of Marco Polo, piepmatz
pikiou
Xogos desenvolvidos: sobek, Metromania, gearnpiston, Lords of Xidit, tournay, carrara, Quoridor, quantum, Time Masters
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
GTSchemer
Xogos desenvolvidos: ghostathome, gogoa, ekonos, setup, strands, lielow, riftvalleyreserve, challengers, rollintotown
firgon
developpeur BGA si l'occasion se présente. Contactez-moi.
Xogos desenvolvidos: planetunknown, hydroracers, forestshuffle, colorado, oasis, rauha, boreal, dicehospitaler
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
DrKarotte
Xogos desenvolvidos: ruhr, UNO, Big Time Soccer, icecoldicehockey, Sapiens, Stir Fry Eighteen, GORami, skat
Stets auf der Suche nach frischem Löwenzahn...
Mizutismask
Xogos desenvolvidos: Dobble, getthemacguffin, Just Desserts, nimalia, Seasons, newyorkzoo, expeditions
VinceS
Xogos desenvolvidos: escapefromthehiddencastle, vultureculture, murusgallicus, Pirate Kapern, spades, thatslife, Connect6
Volker78
Xogos desenvolvidos: Haiclue, thurnandtaxis, Turn the tide, Pingimus, elfenland, rage, El Grande
XCID
Xogos desenvolvidos: boomerangusa, boomerangeurope, schroedingerscats, boomerangaustralia, imhotep, Lucky Numbers, faifo
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
jordijansen
Developer of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Xogos desenvolvidos: fromage, crypt, foreverhome, skyteam, dogpark, canvas, quibbles
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
bennygui
Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion et Romi Rami.
Xogos desenvolvidos: earth, barenpark, A Illa dos Gatos, goldwest, romirami, goldblivion
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion and Romi Rami.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion et Romi Rami.
Archduke
Xogos desenvolvidos: abyss, restinpeace, crimezoom, polis, El Banquete de Odín, Cranio
Rashly grab a demo for tabletop play (9)
tilalilalou
Xogos desenvolvidos: Not Alone, Through the Ages, Tzolk'in, Battle Sheep, Kingdomino, Through the Ages: unha nova Historia de Civilización
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
stst
Xogos desenvolvidos: Go, Kalah, pylos, Nautilus, evolution, ONE
Morgalad
INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Xogos desenvolvidos: Taluva, dragonkeeper, veggiegarden, takaraisland, Incan Gold, Santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Lunalol
Xogos desenvolvidos: talon, Unconditional Surrender! World War 2 in Europe, quirkyquarks, ageofchampagne, thegreatamericanfoxhunt, spaceempires
XiaoYi
Xogos desenvolvidos: fifteendays, allin, legendraiders, tanghulu, similo, spiritsoftheforest
千里之行,始于足下。
MathCT
Xogos desenvolvidos: mythicbattlesragnarok, undergrove, biomos, letscatchthelion, highseason, spellbook
paramesis
Xogos desenvolvidos: Wingspan, newfrontiers, carnegie, offtherails, stupormundi
MGoulet
Xogos desenvolvidos: Mago, 13 Clues, Dungeon Roll, goblinhood, wizardsgrimoire
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
quietmint
Xogos desenvolvidos: Coup, nowboarding, hardback, Santorini, Taluva
marcgenesis
Xogos desenvolvidos: A pocha, Logger, djambi, gaia, Celestia
KuWizard
I am a Russian living in the UK. Would love to play some boardgames IRL!
Xogos desenvolvidos: justone, simplicity, BANG!, Martian Dice, threethousandscoundrels
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!
RicardoRix
Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Xogos desenvolvidos: palace, saintpoker, commanderchess, detectivepoker, finity
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
PaulCBirch
Xogos desenvolvidos: dragonwood, caboodle, supermegaluckybox, chimerastation, gonutsfordonuts
pasko92
Xogos desenvolvidos: rivervalleyglassworks, theshipwreckarcana, ontour, rolltothetopjourneys, boop
Developer of boop., Roll to the Top: Journeys, On Tour, and other BGA adaptations. Send me a message if you're looking to adapt your game!
AmadanNaBriona
I implement games for BGA as a hobby.
Xogos desenvolvidos: perikles, ladyandthetiger, forex, trickoftherails, No ano do dragon
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
BoltKey
My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Xogos desenvolvidos: Lost Ruins of Arnak, Draftosaurus, Squadro, bug
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Ginso
Xogos desenvolvidos: Tichu, praga, novaluna, BANG!
BaronFraser
Xogos desenvolvidos: doglover, bunnykingdom, crusadersthywillbedone, Automobiles
Woodruff
Bon c'est pas grave on va s’ démerder…
Xogos desenvolvidos: frenchtarot, Innovation, Tock
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
tsaunat
Xogos desenvolvidos: LLAMA, caravan, Butterfly
Alaskan board game enthusiast.
cpasbanal
Co-dev of Burgle Bros.
Xogos desenvolvidos: burglebros, luxor, barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
MathieuV
Xogos desenvolvidos: throneandthegrail, aves, turncoats
Sir Heo
Xogos desenvolvidos: hadara, Mandala, thattimeyoukilledme
Ludovic
Xogos desenvolvidos: bombay, Guildes, Bubblee Pop
Un joueur :) .
wolmot
Xogos desenvolvidos: klaverjassen, starfluxx, Fluxx
nicotacotac
Co-dev. of Federation
And maybe more to come... ;)
Xogos desenvolvidos: federation, pook, bigmonster
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
adrienle38
Xogos desenvolvidos: botanik, turingmachine, moonriver
ManaT
Xogos desenvolvidos: lifeline, trike, meridians
Miwarre
Xogos desenvolvidos: Flume, konane, dotsandboxes
ElNSTElN
Xogos desenvolvidos: tuned, iwari, dvonn
We don't stop playing because we grow old; we grow old because we stop playing.
Jimblefredberry
Xogos desenvolvidos: troggu, phat, solowhist
fafa-fr
Xogos desenvolvidos: Castelos de Borgoña, jumpgate
vaanatomic
Xogos desenvolvidos: Hive, Alveole
Inaofr
Xogos desenvolvidos: Saint Petersburg, Stone Age
PC23
Xogos desenvolvidos: Tuareg, Yahtzee
Quinarbre
Xogos desenvolvidos: Colt Express, tashkalar
bartoleo
Xogos desenvolvidos: Clans of Caledonia, Viticulture
ArchdukeDev
Xogos desenvolvidos: El Banquete de Odín, crimezoom
docthib
Xogos desenvolvidos: greatwesterntrail, Dice Forge
someguy590
Xogos desenvolvidos: troyesdice, rolledwest
ber00000
Xogos desenvolvidos: ToeShamBo, Kabaleo
vurtan
Xogos desenvolvidos: Applejack, framework
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
Andy_K
Xogos desenvolvidos: akeruption, aknile
JustinFernal
Xogos desenvolvidos: Welcome to... New Las Vegas, CuBirds
leocaseiro
Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
Xogos desenvolvidos: tictacmatch, The Crew
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
phobyjuan
Xogos desenvolvidos: sixtyone, catcafe
BLOIZO
Xogos desenvolvidos: Oxono, hokito
Emanuele Ornella
Xogos desenvolvidos: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
Thalack
Xogos desenvolvidos: paxpamir, paxrenaissance
Marcuda
Xogos desenvolvidos: fleet, Saint Petersburg
Sarix87
Xogos desenvolvidos: framework, Applejack
Rincevent123
Xogos desenvolvidos: terranova, Terra Mystica
przemek88
Xogos desenvolvidos: mlem, K2
suzannap
Xogos desenvolvidos: sheepboombah, quinque
myriam9456
Xogos desenvolvidos: steamrollers, hoarders
Badguizmo
Xogos desenvolvidos: sensei, riftforce
BanBan
Xogos desenvolvidos: trailblazers, unrest
Doctor Neo Cortex
Xogos desenvolvidos: exitstrategy, ultimatetictactoe
https://youtu.be/-P08rTazu1U
JohnMothra
Xogos desenvolvidos: dontgointhere, tucano
SwHawk
Xogos desenvolvidos: cosmosempires, sensei
DargorX
Xogos desenvolvidos: castlesofcaleira, grandbazaar
PiratJack
Xogos desenvolvidos: trellis, scopa
BrickRoadDX
Xogos desenvolvidos: lifeline, dragonbridge
PirateKitten
Xogos desenvolvidos: chicagoexpress, parisconnection
shadowphiar
Xogos desenvolvidos: steamworks, pontedeldiavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
Fletcheese
---
Journey before destination
Xogos desenvolvidos: fika, gizmos
When we hit our lowest point, we are open to the greatest change---
Journey before destination
QWERTY_Already_Taken
Xogos desenvolvidos: kingofthepitch, Penalty Challenge
InfernalCoder
Xogos desenvolvidos: splashdown, draftcider
Aelux
Xogos desenvolvidos: splashdown, draftcider
w3r3wolv3s
Xogos desenvolvidos: evl, nxs
Tabaskov
Xogos desenvolvidos: bamboozle, cubosaurs
Idsky
Xogos desenvolvidos: factum, quantum
xiongmao1298
Xogos desenvolvidos: quattuorreges, thewolves
konnok3
I like to play games very much, but I'm not a good player.
Xogos desenvolvidos: eightyeight, cucco
Japanese boardgame player.I like to play games very much, but I'm not a good player.
galehar
There's still a lot to do.
Xogos desenvolvidos: Galaxia: A Conquista
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
JumpMaybe
Xogos desenvolvidos: 7 Wonders Duel
arleq1
Xogos desenvolvidos: Hanabi
bidulpik
Xogos desenvolvidos: Backgammon
bmcfluff
Xogos desenvolvidos: Lost Cities
T_Law
- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Xogos desenvolvidos: Conecta catro
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Harkle
Xogos desenvolvidos: bandido
ophelopède
Xogos desenvolvidos: bandido
Gumbzy
Xogos desenvolvidos: Space Base
BrianHanechak
Xogos desenvolvidos: Koi-Koi
kermitfrog
Xogos desenvolvidos: Innovation
Micah Stairs
Xogos desenvolvidos: Innovation
Innovation developer
lordmcfuzz
highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
Xogos desenvolvidos: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
Nanaki404
Xogos desenvolvidos: Belote
Acerbic
Xogos desenvolvidos: Agricola
Ixxar
Xogos desenvolvidos: Hive
MikeIsHere
Xogos desenvolvidos: cribbage
__wiz__
Xogos desenvolvidos: Alcachofas? Non, grazas!
I co-implemented 'Abandon All Artichokes' on BGA.
rojoMojo
Xogos desenvolvidos: Alcachofas? Non, grazas!
Guillaume0385
Xogos desenvolvidos: Papayoo
joeeoj
Xogos desenvolvidos: Quarto
Alex_erson
Xogos desenvolvidos: Fluxx
ch huang
Xogos desenvolvidos: Noir: Asasino contra Detective
Tanguy_D
Xogos desenvolvidos: Marrakech
CuriousTerran
Xogos desenvolvidos: viamagica
bhauman3
Xogos desenvolvidos: Tranquility
emanueles
Xogos desenvolvidos: machiavelli
Valawala
Xogos desenvolvidos: Perudo
baritonehands
Xogos desenvolvidos: burglebros
Dosychev
Xogos desenvolvidos: Red7
MrTerriFy
Xogos desenvolvidos: Red7
JoeProgram
Xogos desenvolvidos: copenhagen
RavingWanderer
Xogos desenvolvidos: handandfoot
ZPolansky
Xogos desenvolvidos: Battle of LITS
DrNob
Xogos desenvolvidos: Flaming Pyramids
Author and Programmer of Flaming Pyramids
tutchek
Xogos desenvolvidos: thurnandtaxis
fa81
Xogos desenvolvidos: P.I.
Histibidi
Xogos desenvolvidos: 99 (xogo de suma de cartas)
jephly
Xogos desenvolvidos: lettertycoon
Developer of Letter Tycoon
MutantPigeon24
Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
Xogos desenvolvidos: chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
alkinor
Xogos desenvolvidos: Dice Hospital
blackgambas
Xogos desenvolvidos: Koryo
absurde12
Xogos desenvolvidos: Koryo
vinayakr
Xogos desenvolvidos: Tichu
dashwood314
Xogos desenvolvidos: Tichu
I am a web developer and love playing Tichu.
neslinesli93
Xogos desenvolvidos: Brisca
yannsnow
Xogos desenvolvidos: Cacao
ExtraPaul
Xogos desenvolvidos: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
Tof63
Xogos desenvolvidos: reflexión(Reflection)
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
Kennyyy
Xogos desenvolvidos: Hex
ChsLed
Xogos desenvolvidos: cardiceo
Trompetenhut
Xogos desenvolvidos: teotihuacan
jeffdi
Xogos desenvolvidos: A Illa Proibida
domee
Xogos desenvolvidos: Senet
Sandram
Xogos desenvolvidos: neutreeko
chriskang
Xogos desenvolvidos: Damas chinesas
Sydnique
Xogos desenvolvidos: Onitama
cora89
Xogos desenvolvidos: cinco
BlackBeholder
Xogos desenvolvidos: Bobail
CraWleR
Xogos desenvolvidos: quantum
radu124
Xogos desenvolvidos: keyflower
quaresma95
Xogos desenvolvidos: president
lyconide
Xogos desenvolvidos: quantik
trimall
Xogos desenvolvidos: dingosdreams
giron1950
Xogos desenvolvidos: yokohama
dhau
Xogos desenvolvidos: battleforhill
Software Developer and lover of all types of games from Sydney, Australia
wucnuc
Xogos desenvolvidos: xiangqi
Lilzer7
Xogos desenvolvidos: whisttwentytwo
Tbaggi
Xogos desenvolvidos: donuts
thinkb4coding
Xogos desenvolvidos: Crazy Farmers
Jinnh
Xogos desenvolvidos: eightmastersrevenge
yuke 0x0
Xogos desenvolvidos: illustori
robinzig
Xogos desenvolvidos: deus
ericmcsween
Xogos desenvolvidos: fairytrails
xnedkx
Xogos desenvolvidos: fourcolorcards
https://xnedkx.github.io/games.htm
agrypelago
Xogos desenvolvidos: dicedtomatoes
gkz
Xogos desenvolvidos: Mapmaker: The Gerrymandering Game
mavit
Xogos desenvolvidos: mijnlieff
Kasmilus
Xogos desenvolvidos: cloudcity
thenmal
Xogos desenvolvidos: tigriseuphrates
WetDogIsHappy
Xogos desenvolvidos: railwaysoftheworld
Crazyboog
Xogos desenvolvidos: texasholdem
Spukyta
Xogos desenvolvidos: dinosaurteaparty
I've developed the BGA adaptation for Dinosaur Tea Party
AaronPacker
Xogos desenvolvidos: noneshallpass
KendraPacker
Xogos desenvolvidos: noneshallpass
GoDodyGo
Xogos desenvolvidos: liverpoolrummy
VanHlebar
Xogos desenvolvidos: El Grande
HQ063
Xogos desenvolvidos: geekoutmasters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
Xom
Xogos desenvolvidos: ohseven
Oh-Seven developer
ggohierroy
Xogos desenvolvidos: cityofthebigshoulders
Tirix
Xogos desenvolvidos: northwestpassage
Josten
Xogos desenvolvidos: caravan
ShaPhi7
Xogos desenvolvidos: linkage
The board can't be flipped when it's online
Ottoreg
Xogos desenvolvidos: bossquest
BoucleMed
Xogos desenvolvidos: oneohone
fistachos
Xogos desenvolvidos: mlem
Elliot K
Xogos desenvolvidos: uptown
Rudolf
Xogos desenvolvidos: Dark Agent
Hellllllloooooooo!
Enguerrand_P
Xogos desenvolvidos: Yoxii
jonsmiley
Xogos desenvolvidos: nangaparbat
st41116
Xogos desenvolvidos: soulaween
桌遊萌新企鵝🐧
YEEDA
Xogos desenvolvidos: soulaween
Coolroo
Xogos desenvolvidos: thewolves
ginn5j
Xogos desenvolvidos: twentyfourseven
vincenzobara
Xogos desenvolvidos: kulami
Loenix34
Xogos desenvolvidos: dinnerinparis
Matthias23
Xogos desenvolvidos: bandada
adela82
Xogos desenvolvidos: thejellymonsterlab
Hebraz
Xogos desenvolvidos: mascarade
tet2brick
Xogos desenvolvidos: tiwanaku
locerol
Xogos desenvolvidos: ginkgopolis
daikinee
Xogos desenvolvidos: assyria
Brainchild
Xogos desenvolvidos: fistfulofgold
Insatiable euro-gamer and occasional BGA developer
Gyasi
Xogos desenvolvidos: gangsta
Kwiss44
Xogos desenvolvidos: gangsta
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
Jonathan2004
Freelance BGA games Developer as "joesimpson": some games are in alpha,
1 game is LIVE
Xogos desenvolvidos: flipfreighters
Software Developer,Freelance BGA games Developer as "joesimpson": some games are in alpha,
1 game is LIVE
TheBoot
Xogos desenvolvidos: homesteaders
tarini
Xogos desenvolvidos: florenzacardgame
http://www.giocareinscatola.it
forbiddenlimb
Xogos desenvolvidos: goodcopbadcop
Blccdy
Xogos desenvolvidos: tinyepicdefenders
QuasarDuke
Xogos desenvolvidos: ninetynine
Babamots
Xogos desenvolvidos: homeworlds
Not much to look at but occasionally good for a laugh.
Alex_tgiu
Xogos desenvolvidos: baolakiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
Feunisher
Xogos desenvolvidos: Con Sonar!
Dragonrouge
Xogos desenvolvidos: onceuponaforest
eoincos
Xogos desenvolvidos: dicesummoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
Nico_75
Xogos desenvolvidos: lasvegan
Nico_KYF
Xogos desenvolvidos: lasvegan
yupika
Xogos desenvolvidos: kmakici
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
Seytonia
Xogos desenvolvidos: praga
v_k_k
Xogos desenvolvidos: herrlof
Ramanel
Xogos desenvolvidos: giftoftulips
developgame
Xogos desenvolvidos: crazyeights
LaszloK
I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
Xogos desenvolvidos: hungariantarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
luco22
Xogos desenvolvidos: yokaiseptet
Polymorphism
Xogos desenvolvidos: thewaytojuliet
SteveD123
Xogos desenvolvidos: robotsateourpizza
Bids
Xogos desenvolvidos: bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
ChazM
Xogos desenvolvidos: jumpgate
Grunt_the_Clever
Xogos desenvolvidos: zener
thebosz
Xogos desenvolvidos: emdomicrocosm
junibegood
Xogos desenvolvidos: canosa
Malbroug
Xogos desenvolvidos: dronesvsseagulls
douze12
Xogos desenvolvidos: ledernierpeuple
Silae
Xogos desenvolvidos: epizodiak
grid
Xogos desenvolvidos: thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
philou511
Xogos desenvolvidos: thrive
Crystalline Cat
Xogos desenvolvidos: vegetables
Lauwqui
Xogos desenvolvidos: pook
TomFCG
Xogos desenvolvidos: krakenup
cosmosch
Xogos desenvolvidos: sparts
Brederic
Xogos desenvolvidos: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
Shadeviper
Xogos desenvolvidos: pond
TheRift289
Xogos desenvolvidos: pond
diwwib
Xogos desenvolvidos: splashdown
disu
Xogos desenvolvidos: trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
gilthe
Xogos desenvolvidos: riichimahjong
Shun91
Xogos desenvolvidos: hiddenleaders
Sean Ross
Xogos desenvolvidos: vidrasso
salty-horse
Xogos desenvolvidos: vidrasso
hymnal
Xogos desenvolvidos: mutantcrops
xevizero
Xogos desenvolvidos: newton
Razvogor
Xogos desenvolvidos: biyi
cheval_raye
Xogos desenvolvidos: coinage
Yupa
Xogos desenvolvidos: shogun
arustleund
Xogos desenvolvidos: caribbeanallfours
DonSchwarz
Xogos desenvolvidos: lineae
Nierin
Xogos desenvolvidos: theninedomains
Ianizer
Xogos desenvolvidos: pedro
RyTracer
Xogos desenvolvidos: reflectionsinthelookingglass
Sylle1
Xogos desenvolvidos: okanagan
Shazzypaz
Maintaining Space Base on BGA.
Xogos desenvolvidos: kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintaining Space Base on BGA.
Pikrass
Xogos desenvolvidos: shogi
Nisterius
Xogos desenvolvidos: grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
TyrenDe
Xogos desenvolvidos: tortugasixteensixtyseven
dudi2
Xogos desenvolvidos: mue
oboulland
Xogos desenvolvidos: divercite
Bananani
Xogos desenvolvidos: blaze
bbmiKii
Xogos desenvolvidos: megalomania
giantroach
Xogos desenvolvidos: tholos
Benjamin Roucayrol
Xogos desenvolvidos: babet
Pingpetrus
Xogos desenvolvidos: babet
Yu-wolf-or-Oru
Xogos desenvolvidos: triatri
Gabriel Sagarzazu
Xogos desenvolvidos: kqj
NFranklin
Xogos desenvolvidos: starshipmerchants
mandrel
Developed Calypso (currently in beta)
Xogos desenvolvidos: calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Deiussum
Xogos desenvolvidos: minnesotawhist
Matthias X
Xogos desenvolvidos: raubbau
Morphus
Xogos desenvolvidos: ynarosfallin
brunnyer
Xogos desenvolvidos: grund
Don Kiwi
Xogos desenvolvidos: quintus
Tradutores (na túa lingua)
(Tradutores con máis de 100 liñas validadas)
permudo
Galego
salat
Galego
Perseo_FIC
Galego
Cherman987
Galego
Yllia
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Nocturnia
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chespirit
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MochilaBanana
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Murlonioteam
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fortesnovoa
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Anxelox
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DassGz
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xandacona
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TheMeanGirl
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susoblues
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icemanceuta
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dvs99
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Zexels
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albasaglar
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