Usamos cookies neste sitio web (sentímolo, non as podes comer 🙂) Board Game Arena (AD2G) e os seus socios empregan cookies estritamente necesarias para o funcionamento do seu sitio web, a seguridade dos seus pagamentos con tarxeta ou o almacenamento das súas preferencias, así como outras cookies e ferramentas de seguimento para medir o rendemento do seu sitio web. Podes premer en "Permitir todas as cookies" para consentir os usos mencionados anteriormente ou premer no botón "Rexeitar todas" para rexeitar todas as cookies opcionais. Podes cambiar as túas preferencias e, en particular, retirar o teu consentimento en calquera momento. Podes atopar máis información ena nosa política de cookies.
If you see this message, it means that your browser failed to load this file.
You should try the following : check your connection, disable ad-blocker, clear your browser cache, try in private mode, try from another browser/computer/connection.
It is the mid-1800s and you are the owner of a fledgling railroad company. The age of railroading has begun. Cities teem with potential passengers, the countryside yields a bountiful harvest, and countless new factories bulge with finished goods! The potential profits are huge, but who will be the first to seize the best opportunities? The competition will be fierce and only the smartest and most ambitious will prosper. You call the shots. You are the Railroad Baron!
The Place Mine action is available to each player two times in the game during the player action round. • The active player may pay $10,000 to place a Mine. • They immediately choose a gray city and begin drawing cubes from the goods bag until they draw a cube that matches the color of a previously drawn cube (maximum of 6 draws). • Place all cubes drawn on the gray city, including the matching cube. • A city may only be mined once in a game.
This mini-expansion changes Porto into a city that can accept deliveries of both blue and purple cubes. Place 2 extra purple cubes in Vila Real and Chaves
This mini-expansion adds a Goal card which awards bonus points for the number of Hotels you own, giving an additional incentive to make use of the 10 Hotel cards in the Railroad Operation deck
Railways of Australia Optional Railway Operation Cards
Winner pays full value of their bid and is First Player. Each player who passes, pays half their bid rounded up. First player to pass becomes the last player. Second to pass becomes second to last etc. If all the players choose to pass, then the player who passes last becomes the new First Player.
It is the mid-1800s and you are the owner of a fledgling railroad company. The age of railroading has begun. Cities teem with potential passengers, the countryside yields a bountiful harvest, and countless new factories bulge with finished goods! The potential profits are huge, but who will be the first to seize the best opportunities? The competition will be fierce and only the smartest and most ambitious will prosper. You call the shots. You are the Railroad Baron!
The Place Mine action is available to each player two times in the game during the player action round. • The active player may pay $10,000 to place a Mine. • They immediately choose a gray city and begin drawing cubes from the goods bag until they draw a cube that matches the color of a previously drawn cube (maximum of 6 draws). • Place all cubes drawn on the gray city, including the matching cube. • A city may only be mined once in a game.
This mini-expansion changes Porto into a city that can accept deliveries of both blue and purple cubes. Place 2 extra purple cubes in Vila Real and Chaves
This mini-expansion adds a Goal card which awards bonus points for the number of Hotels you own, giving an additional incentive to make use of the 10 Hotel cards in the Railroad Operation deck
Railways of Australia Optional Railway Operation Cards
Winner pays full value of their bid and is First Player. Each player who passes, pays half their bid rounded up. First player to pass becomes the last player. Second to pass becomes second to last etc. If all the players choose to pass, then the player who passes last becomes the new First Player.