Todos os informes
Informes de Dice Hospital
#44877: "Starting dice colors visible to other players when all dice are the same color"
Sobre qué é este informe?
Qué aconteceu? Por favor selecciona debaixo
Regras: unha regra do xogo non foi respectada
Descrición detallada
• Qué parte das regras non se cumpriron na adaptación da BGA?
Information that should only be available at step 9 of the setup is already visible during step 5 of the setup.
Furthermore, the rules say the first player should chose the values of their dice first. I can imagine that for the online implementation this would be done simultaneously in secret, but then all dice should be invisible while making this choice.• é visible a violación das regras na repetición? Se o é, en que número de movemento?
At move 2 of the linked game, Sytske can chose an extra specialist or department. At that point the dice of Malvolio are already visible.
From Malvolio's point of view, the dice of Sytske are not visible.• Cal é o teu navegador?
Google Chrome v91
Historial de informes
Malvolio • O erro aínda non foi reproducido polos desenvolvedores:
14. Xul 2021 20:19 • After further investigation, I think the problem is that the dice as shown as soon as the player choses values for them, even when other players are not done with their choice.
alkinor • O erro foi comfirmado polos desenvolvedores:
18. Xul 2021 12:11 • Well, I'm totally agree with you that this is a rule violation, but I have the following choices :
- Implement like the rules says : first player picks 3 dice, chooses 3/4/5 (auto-choose if all 3 has the same color), then second player till the last player
- Implement like you said : everybody has their dice in secret, then dice are revealed once everybody has finished. But in this case, last player may complain that he cannot see the first player dice.
- Stay as it is, because it doesn't give a advantage (or really minor).
I think, if I have to change something, it's better to implement like the rules says.
But in fact, I've implemented this way for the following reasons :
- I've always done like that in real game :) : all player pick their dice during setup and the second doesn't wait for the first one to place dice
- I think it's better on BGA to let players choose simultaneously
- The first turn order (before ambulance choices) is really arbitrary
- Implement like the rules says : first player picks 3 dice, chooses 3/4/5 (auto-choose if all 3 has the same color), then second player till the last player
- Implement like you said : everybody has their dice in secret, then dice are revealed once everybody has finished. But in this case, last player may complain that he cannot see the first player dice.
- Stay as it is, because it doesn't give a advantage (or really minor).
I think, if I have to change something, it's better to implement like the rules says.
But in fact, I've implemented this way for the following reasons :
- I've always done like that in real game :) : all player pick their dice during setup and the second doesn't wait for the first one to place dice
- I think it's better on BGA to let players choose simultaneously
- The first turn order (before ambulance choices) is really arbitrary
Engade a este informe
Por favor engade aquí calquera cousa que sexa relevante para reproducir este erro ou entender a túa suxestión:
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.