#43136: "Update game clock in turnbased games when the player finishes his move"
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# | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Por favor, explica o que querÃas facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v90
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquÃ.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• É este o texto dispoñible no sistema de tradución? Se é asÃ, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v90
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Cal é o teu navegador?
Google Chrome v90
• Qué habÃa na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Cal é o teu navegador?
Google Chrome v90
• Qué parte das regras non se cumpriron na adaptación da BGA?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v90
• Qué acción de xogo querÃas realizar?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Qué é o que tratache de facer para activar esta acción do xogo?
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v90
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v90
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquÃ.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Cal é o teu navegador?
Google Chrome v90
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquÃ.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• É este o texto dispoñible no sistema de tradución? Se é asÃ, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v90
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Cal é o teu navegador?
Google Chrome v90
Historial de informes
I suggest to immediately add the bonus time, once the player completes his turn.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquÃ.