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#28184: "Add a game option to play phases simultaneously"
acknowledged: Os desenvolvedores cren que é unha boa idea e teñen a intención de traballar nela
Sobre qué é este informe?
Qué aconteceu? Por favor selecciona debaixo
Suxestión: na miña opinión, esta idea pode mellorar moito a implementación do xogo
Descrición detallada
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Specifically, the care for petz and show off phase.
It can be quite long, with only a little strategic advantage to playing one at a time• Cal é o teu navegador?
Mozilla v5
Historial de informes
Ez0ah • Esta suxestión aínda non foi analizada polos desenvolvedores:
14. Nov 2020 21:16 • It could be a game option, to make the game a bit faster (especially turn base games)
It was discussed for other games, notably Fleet (boardgamearena.com/bug?id=22659)
It was discussed for other games, notably Fleet (boardgamearena.com/bug?id=22659)
Victoria_La • Aos desenvolvedores lles gustaría ter máis información acerca desta suxerencia:
15. Nov 2020 21:00 • It not actually possible by the rules, because in evaluation phase you should be able to make decision based on what actual player scores for competion that goes before you. Its not hard to implement programmatically but it would be just wrong conceptually. We would have to talk to author to see what they think about it.
Ez0ah • Aos desenvolvedores lles gustaría ter máis información acerca desta suxerencia:
15. Nov 2020 23:40 • I mean, in the rules, this possibility is even acknoledged (the "speeding play" section, page 13 of the rulebook)
Maybe this phase could be played simultaneously by default, but you could choose to act during this phase until after the earlier players have confirmed their move. Something like :
"Now it is time to care for your pets and show them off at the exhibition. Do you want to follow turn order and wait for your turn to play? Yes/No"
In particular, in round 1, since there is no exhibition, it add no advantage to wait.
I know it's not strictly following the rules, it's ust a suggestion to speed up the game, and since it was discussed in other games, i thought it was relevant to suggest it here too :)
Maybe this phase could be played simultaneously by default, but you could choose to act during this phase until after the earlier players have confirmed their move. Something like :
"Now it is time to care for your pets and show them off at the exhibition. Do you want to follow turn order and wait for your turn to play? Yes/No"
In particular, in round 1, since there is no exhibition, it add no advantage to wait.
I know it's not strictly following the rules, it's ust a suggestion to speed up the game, and since it was discussed in other games, i thought it was relevant to suggest it here too :)
Victoria_La • Os desenvolvedores cren que é unha boa idea e teñen a intención de traballar nela:
16. Nov 2020 0:56 • Ok yes there is rule like this but I am not sure how much really it will speed up the game, this phase there is not really much to think about - you should have made all these decisions in Phase 2 - need assignments. And if I make it like in the rules so you actually do the final commitment in phase2 - means player will just take longer in that phase.
Anyway I will keep it open, maybe I will get to it at some point.
Anyway I will keep it open, maybe I will get to it at some point.
Msieur_M • Os desenvolvedores cren que é unha boa idea e teñen a intención de traballar nela:
19. Nov 2020 17:18 • Oh, yes, please. This "care for pets" phase can be REALLY boring in turn base game...
Effectively, when something like "beauty pageant" is the exhibition, this can be useful to know if the players before us have played their potion or not, but i think the idea of Ez0ah is good : "You can wait for your turn to play, or set your choices now if you want". With this famous button : "Oh, no, can i change my advice" if the others haven't play now.
Effectively, when something like "beauty pageant" is the exhibition, this can be useful to know if the players before us have played their potion or not, but i think the idea of Ez0ah is good : "You can wait for your turn to play, or set your choices now if you want". With this famous button : "Oh, no, can i change my advice" if the others haven't play now.
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