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#122203: "An option for live scoring would be nice to have"
implemented: Esta suxestión xa foi implementada
6
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Suxestión: na miña opinión, esta idea pode mellorar moito a implementación do xogo
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Being able to see the running score during the game would be a nice addition, at least for some players. Maybe an option to enable/disable?• Cal é o teu navegador?
Google Chrome v124
Historial de informes
26. Abr 2024 2:32 •
4everblessed • Esta suxestión aínda non foi analizada polos desenvolvedores:
27. Abr 2024 15:35 • I agree, that way you can pace yourself - knowing whether you are in the lead or not. You don't want to gain your last ladybug if you're behind.
TheInquisitor • Esta suxestión aínda non foi analizada polos desenvolvedores:
7. Mai 2024 12:43 • Looks like they made a post about this a few hours ago in the group.
boardgamearena.com/group?id=16031818
> Hello everyone,
> Several people suggested putting real-time scoring on the game. And I wanted to post a message to explain the reason for its absence.
>
> Takenokolor is a very mathematical game in the end, with very simple probas and additions. When you constantly display the total score, it slows down the game and impacts the gaming experience of more family-friendly players.
>
> The slowdown in the game comes particularly from possible anti-play when you see yourself behind at the end of the game. If a player has 10 more points, you are never going to end the game. We lose the simple and intuitive side that attracted us to the game.
>
> See you soon, thank you all for your games of Takenokolor!
boardgamearena.com/group?id=16031818
> Hello everyone,
> Several people suggested putting real-time scoring on the game. And I wanted to post a message to explain the reason for its absence.
>
> Takenokolor is a very mathematical game in the end, with very simple probas and additions. When you constantly display the total score, it slows down the game and impacts the gaming experience of more family-friendly players.
>
> The slowdown in the game comes particularly from possible anti-play when you see yourself behind at the end of the game. If a player has 10 more points, you are never going to end the game. We lose the simple and intuitive side that attracted us to the game.
>
> See you soon, thank you all for your games of Takenokolor!
thoun • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
7. Mai 2024 13:29 • Yes, it's the publisher's answer to this ticket
thoun • Esta suxestión xa foi implementada:
22. Mai 2024 12:27 • The publisher agreed to a compromise : there is now a user preference to display YOUR live score only.
lefalaf • Esta suxestión xa foi implementada:
23. Mai 2024 7:00 • Thank you for your efforts to ask them and to implement this much. It is appreciated.
I don't really agree with their slowdown argument - we do have time limits on BGA, but it's their game so we must respect that.
I don't really agree with their slowdown argument - we do have time limits on BGA, but it's their game so we must respect that.
nalka • Esta suxestión xa foi implementada:
21. Feb 2025 17:50 • While this is understandable for real time games, what about turn based games? In these games, I don't think you'd feel the slowdown if someone does that. On the other hand, having to redo score calculations by hand every time it's my turn on a table feels pretty bad. In the end it's just a matter of gaining time. I won't end games I'm losing, no matter what.
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