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#115882: "Add Faction Bans / Fast Auction or Both"
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Suxestión: na miña opinión, esta idea pode mellorar moito a implementación do xogo
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Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Cal é o teu navegador?
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Wonderful Plays • Esta suxestión aínda non foi analizada polos desenvolvedores:
27. Feb 2024 14:14 • I do believe contacting the publisher would be necessary, I can do that myself if developers don't have any direct line to them.
Thanks to the developers for their hard work so far on this stellar implementation, my wish is to only get this even better so more people can enjoy this great game and it can get the respect it deserves! :)
Thanks to the developers for their hard work so far on this stellar implementation, my wish is to only get this even better so more people can enjoy this great game and it can get the respect it deserves! :)
gratpoil • Esta suxestión aínda non foi analizada polos desenvolvedores:
29. Feb 2024 12:52 • I totally agree, with a preference for auctions. I think it would encourage more good players of Terra mystica and Gaia project to get involve in the competitive community of Terra Nova. Because this game have the potential to become a great competitive game with auctions.
Wonderful Plays • Esta suxestión aínda non foi analizada polos desenvolvedores:
9. Mar 2024 22:56 • Adding 2 games were we simulated Fast Auction in the chat:
boardgamearena.com/table?table=485203548 (-5 for the winner Inventors)
boardgamearena.com/table?table=485207151 (-3 for the winner Sand Cats)
I have plenty of replays for the bans as well if needed, played against top players.
boardgamearena.com/table?table=485203548 (-5 for the winner Inventors)
boardgamearena.com/table?table=485207151 (-3 for the winner Sand Cats)
I have plenty of replays for the bans as well if needed, played against top players.
Ghostly 1 • Esta suxestión aínda non foi analizada polos desenvolvedores:
2. Abr 2024 14:55 • If this was just auction, I would vote for it.
Phoxtrot • Esta suxestión aínda non foi analizada polos desenvolvedores:
15. Ago 2024 17:38 • For me, the biggest balance problem isn't the faction in itself.
It's having 0, 1 or 2 opponents playing an adjacent color.
So I don't think that the TM auction is actually the best to balance as you are bidding without necessarily knowing how many adjacent colors will be played to each of the popular factions.
So I would prefer that the colors to be played are chosen randomly (1 per player) and then players bid for those colors. And I guess we might as well link turn order with the faction.
This way, you know how difficult it will be to get those territories for each faction.
It's having 0, 1 or 2 opponents playing an adjacent color.
So I don't think that the TM auction is actually the best to balance as you are bidding without necessarily knowing how many adjacent colors will be played to each of the popular factions.
So I would prefer that the colors to be played are chosen randomly (1 per player) and then players bid for those colors. And I guess we might as well link turn order with the faction.
This way, you know how difficult it will be to get those territories for each faction.
leafsnack • Esta suxestión aínda non foi analizada polos desenvolvedores:
7. Mai 2025 19:31 • ^ I think you're mistaken Phoxtrot. The TM auction only starts *after* all four factions have been chosen. You see all the neighbors/abilities before bidding a single vp.
The TM auction system would make Terra Nova an actually competitive game. Currently, with no point-balancing mechanism like an auction, it is a casual game because there are such huge imbalances between the best and worst factions.
Maybe it's not in the official rulebook, but all this game needs to explode in numbers and be played by the TM community is an auction. It's a great game system, it just feels like the game is decided by faction select.
The TM auction system would make Terra Nova an actually competitive game. Currently, with no point-balancing mechanism like an auction, it is a casual game because there are such huge imbalances between the best and worst factions.
Maybe it's not in the official rulebook, but all this game needs to explode in numbers and be played by the TM community is an auction. It's a great game system, it just feels like the game is decided by faction select.
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