As a Renaissance banker, you will finance kings or republics, sponsor voyages of discovery, join secret cabals, or unleash jihads and inquisitions. Your choices determine whether Europe is elevated into the bright modern era or remains festering in dark feudalism.
Pax Renaissance is a card drafting and tableau building game, in which you take cards in order to form rows in the East and West (or simply use them directly as a one-time effect), which you can later activate for several effects. You do these things in order to spread your influence over Europe and nearby regions, take concessions around trade routes (to likely gain money) or influence places, move armies to make war campaigns, fund rebellions, gain political and religious renown, all in order to achieve one or more of the 4 winning conditions Pax Renaissance has.
As in other Pax games, you can acquire cards in a market, sell them out of the game, or play them into your tableau. You can also stimulate the economy by running trade fairs and trading voyages for Oriental goods.
It is a fantastic and complex game, yet not so deeply hard to grasp and play. It has a tremendous richness of choices, options, and historical bits, which, all together, provide a tasty and fulfilling experience.
Curious about it? Check the link below and dive quickly into the rules:
https://boardgamearena.com/gamepanel?game=paxrenaissance
We are more than happy to welcome one more title from this series by Ion Game Design, whom we would love to thank for their efforts in bringing the game to the platform.
Also, let's send kudos to Thalack for developing the game to Board Game Arena, as well as for the authorization from the game designers, Phil & Matt Eklund.
It's not that often we welcome such a rich and compact game, and it deserves to be played. Don't be shy!
And that's it for this Wednesday.
What's coming up next?
More games of course.
But until then...
Take care, and... play fair!
PAX RENAISSANCE: Money, influence and politics packed in a 30minute game.
As a Renaissance banker, you will finance kings or republics, sponsor voyages of discovery, join secret cabals, or unleash jihads and inquisitions. Your choices determine whether Europe is elevated into the bright modern era or remains festering in dark feudalism.
Pax Renaissance is a card drafting and tableau building game, in which you take cards in order to form rows in the East and West (or simply use them directly as a one-time effect), which you can later activate for several effects. You do these things in order to spread your influence over Europe and nearby regions, take concessions around trade routes (to likely gain money) or influence places, move armies to make war campaigns, fund rebellions, gain political and religious renown, all in order to achieve one or more of the 4 winning conditions Pax Renaissance has.
As in other Pax games, you can acquire cards in a market, sell them out of the game, or play them into your tableau. You can also stimulate the economy by running trade fairs and trading voyages for Oriental goods.
It is a fantastic and complex game, yet not so deeply hard to grasp and play. It has a tremendous richness of choices, options, and historical bits, which, all together, provide a tasty and fulfilling experience.
Curious about it? Check the link below and dive quickly into the rules:
https://boardgamearena.com/gamepanel?game=paxrenaissance
We are more than happy to welcome one more title from this series by Ion Game Design, whom we would love to thank for their efforts in bringing the game to the platform.
Also, let's send kudos to Thalack for developing the game to Board Game Arena, as well as for the authorization from the game designers, Phil & Matt Eklund.
It's not that often we welcome such a rich and compact game, and it deserves to be played. Don't be shy!
And that's it for this Wednesday.
What's coming up next?
More games of course.
But until then...
Take care, and... play fair!
...and you are gonna move a lot of tiles and animal-shaped meeples.
Puzzling and animal breeding: Designer Uwe Rosenberg is at his best!
New York Zoo is what is called a polyomino puzzle game. The idea is that you want to be the first player to have their zoo board filled with multiform Tetris-like puzzle pieces, each representing a cage or enclosure.
Build animal enclosures, introduce new animals, and raise their offspring. The game play is straight forward as you have only two turn options: puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal enclosures. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.
You start with a zoo board and two animals, which are placed in the "indoor enclosures" on the left side of the board.
After that, players take turns moving the elephant on the center board with one to four (or three based on your player count) squares to grab a tile with an outdoor enclosure or two animals for your zoo.
If you choose to grab an outdoor enclosure, you will need to place it in your zoo and add an animal that comes from your indoor cage or from one of the other enclosure tiles in your zoo. If you take animals, you can place them in one of your pens or on one of the cages on your board. It is important to note that each outdoor enclosure tile can only contain one type of animal.
As the elephant walks around the center board, it also passes the so-called breeding areas. When this happens, animals can multiply, but only when there are two of the same on a field tile, a third is added.
Once one of your areas is full of animals, move it from your board back to the supply, keep one in an indoor enclosure if you wish, and get an attraction tile to fill up your zoo faster. The game ends when the first player completely fills their zoo with accommodation and attraction tiles. He or she is the winner.
It is as simple as that. And it is brilliant.
You can learn it right now from the included tutorial, thanks again to Nekonyancer for this. Or simply click the link below to start a game:
https://boardgamearena.com/gamepanel?game=newyorkzoo
We would love to thank Feuerland Spiele for their authorization to bring the game on BGA, as well as the game designer and the whole team behind this title. Of course, nothing could be played online without the dedication of a developer, and this brilliant adaptation has been done by Mizutismask. Thanks and love to her for this!
That's it for this Monday!
Enjoy a few games, and as always,
Take care and play fair!
We like to.... MOVE IT!
NEW YORK ZOO: I like to move it, move it!
...and you are gonna move a lot of tiles and animal-shaped meeples.
Puzzling and animal breeding: Designer Uwe Rosenberg is at his best!
New York Zoo is what is called a polyomino puzzle game. The idea is that you want to be the first player to have their zoo board filled with multiform Tetris-like puzzle pieces, each representing a cage or enclosure.
Build animal enclosures, introduce new animals, and raise their offspring. The game play is straight forward as you have only two turn options: puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal enclosures. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.
You start with a zoo board and two animals, which are placed in the "indoor enclosures" on the left side of the board.
After that, players take turns moving the elephant on the center board with one to four (or three based on your player count) squares to grab a tile with an outdoor enclosure or two animals for your zoo.
If you choose to grab an outdoor enclosure, you will need to place it in your zoo and add an animal that comes from your indoor cage or from one of the other enclosure tiles in your zoo. If you take animals, you can place them in one of your pens or on one of the cages on your board. It is important to note that each outdoor enclosure tile can only contain one type of animal.
As the elephant walks around the center board, it also passes the so-called breeding areas. When this happens, animals can multiply, but only when there are two of the same on a field tile, a third is added.
Once one of your areas is full of animals, move it from your board back to the supply, keep one in an indoor enclosure if you wish, and get an attraction tile to fill up your zoo faster. The game ends when the first player completely fills their zoo with accommodation and attraction tiles. He or she is the winner.
It is as simple as that. And it is brilliant.
You can learn it right now from the included tutorial, thanks again to Nekonyancer for this. Or simply click the link below to start a game:
https://boardgamearena.com/gamepanel?game=newyorkzoo
We would love to thank Feuerland Spiele for their authorization to bring the game on BGA, as well as the game designer and the whole team behind this title. Of course, nothing could be played online without the dedication of a developer, and this brilliant adaptation has been done by Mizutismask. Thanks and love to her for this!
That's it for this Monday!
Enjoy a few games, and as always,
Take care and play fair!
We like to.... MOVE IT!
Discard the best cards from your hand in order to score the least points.
To win, you will need to have the least points at the end of the game. You can do this by discarding the highest cards OR keeping only those of the same suit.
Mojo is an abstract family game about hand management and matching. The idea is that players will play their cards trying to have the least value in their hands when the round is over and points equal to the numbers on the cards. However, only one card of each color scores, the highest value. The players who gets down to 3 cards (or 2 cards, in 2p games) continue their gameplay by placing these 3 cards on the table and revealing them one by one when it is their turn.
Once someone is out of cards or when someone reveals their 3rd card, the round is over and players count their points. The person who was out of cards (or who revealed the 3rd card, if no one was out of cards) gets the Mojo card, which carries a danger: if the person who has this card is not the person with the lowest score for the round, they will get +10 points added to their total. The game ends in the round when someone has 50+ points, and the person with the lowest score is the winner!
Do you have the Mojo card? Be good or you may regret it!
Want to try this relaxed and fun game? Check out the tutorial included or click the link below and invite your friends:
https://boardgamearena.com/gamepanel?game=mojo
All of our thanks go to Moof for porting it to our platform, but also to Antoni Guillen (the game designer) & The Flying Games publishing team for their authorization to welcome this game on Board Game Arena!
Short and amusing, that's it for today. A relaxing day for many countries. A perfect time to enjoy a fun game.
Just a way to cool off your brain before our next releases.
What's next? You'll discover it soon.
Until next week, as always,
Take care and play fair!
MOJO: Hear me tonight, 'Cause my feeling... is just so right!
Discard the best cards from your hand in order to score the least points.
To win, you will need to have the least points at the end of the game. You can do this by discarding the highest cards OR keeping only those of the same suit.
Mojo is an abstract family game about hand management and matching. The idea is that players will play their cards trying to have the least value in their hands when the round is over and points equal to the numbers on the cards. However, only one card of each color scores, the highest value. The players who gets down to 3 cards (or 2 cards, in 2p games) continue their gameplay by placing these 3 cards on the table and revealing them one by one when it is their turn.
Once someone is out of cards or when someone reveals their 3rd card, the round is over and players count their points. The person who was out of cards (or who revealed the 3rd card, if no one was out of cards) gets the Mojo card, which carries a danger: if the person who has this card is not the person with the lowest score for the round, they will get +10 points added to their total. The game ends in the round when someone has 50+ points, and the person with the lowest score is the winner!
Do you have the Mojo card? Be good or you may regret it!
Want to try this relaxed and fun game? Check out the tutorial included or click the link below and invite your friends:
https://boardgamearena.com/gamepanel?game=mojo
All of our thanks go to Moof for porting it to our platform, but also to Antoni Guillen (the game designer) & The Flying Games publishing team for their authorization to welcome this game on Board Game Arena!
Short and amusing, that's it for today. A relaxing day for many countries. A perfect time to enjoy a fun game.
Just a way to cool off your brain before our next releases.
What's next? You'll discover it soon.
Until next week, as always,
Take care and play fair!
Become the best metro network planner Paris has ever seen. Use overhead crossings to link the capital’s iconic monuments, all while taking advantage of shortcuts through the central platform!
The city of Paris has commissioned you to redesign its underground network! Optimise connections, serve as many sights as possible, and exploit the tunnels that pass under the Seine. Be careful to respect the specifications set by the city.
- Reveal the next Station card.
- Draw a new section
- Optimise the 4 tube lines
Which of you will be the best project manager?
Third in the NEXT STATION series, it is a very simple yet addictive flip-and-write game you can try from your browser easily:
https://boardgamearena.com/gamepanel?game=nextstationparis
Be quick to try it right now: the game is available for FREE to all for a full month. Do not miss your chance! (or grab a Premium upgrade)
Remember you can also play Next Station: London and Next Station: Tokyo that are already available here. Which do you like best?
It is all thanks to the amazing Matthew Dunstan who designed it, and the Blue Orange team that we are welcoming this game to our platform.
Let's not forget the work done by darhf and BloucleMed for their work developing the game for Board Game Arena and be sure to thank them!
That's it for this Monday.
See you on Wednesday for our Wednesday Release Time (WRT) and until then...
Take care and play fair!
PRÓXIMA ESTACIÓN: París, outra versión dun xogo imprescindible!
Convértete no mellor planificador de redes de metro que París viu. Usa cruces aéreos para enlazar os monumentos emblemáticos da capital, mentres aproveitas os atallos da plataforma central.
A cidade de París encargouche redeseñar a súa rede subterránea! Optimice as conexións, sirva ao maior número posible de vistas e explote os túneles que pasan por baixo do Sena. Teña coidado de respectar as especificacións establecidas pola cidade.
- Revela a seguinte tarxeta de estación.
- Debuxa unha nova sección
- Optimizar as 4 liñas de tubo
Cal de vós será o mellor director de proxectos?
En terceiro lugar da serie ** NEXT STATION ** , é un xogo de xiro e escritura moi sinxelo pero adictivo que podes probar facilmente desde o teu navegador:
https://boardgamearena.com/gamepanel?game=nextstationparis
Probalo agora mesmo: o xogo está dispoñible de xeito GRATUITO para todos durante un mes completo. Non perdas a túa oportunidade! (ou colle unha actualización Premium)
Lembra que tamén podes xogar Next Station: London e Next Station: Tokyo que xa están dispoñibles aquí. Cal che gusta máis?
Todo grazas ao incrible Matthew Dunstan que o deseñou e ao equipo Blue Orange que damos a benvida a este xogo na nosa plataforma.
Non esquezamos o traballo realizado por darhf e BloucleMed polo seu traballo desenvolvendo o xogo para Board Game Arena e non deixes de agradecerllo!
Iso é todo para este luns.
Vémonos o mércores pola nosa hora de lanzamento do mércores (WRT) e ata entón...
Coida e xoga limpo!
Adapt in an ever-changing ecosystem where food is scarce and predators lurk. (Sounds familiar, right?)
Evolution relies on good management of resources and the multiple characteristics of the species in our possession. A game is divided into several rounds, each of which is divided into 3 stages. First, all players secretly decide on the potential food available in the dedicated space. The strategy starts now, as the food pool is shared by all players... so whoever eats first (in turn order) has a clear advantage. Once this choice has been made, players are invited to select the cards of their choice in order to perfect the species they own, design new ones, increase populations, or even increase the size (and therefore the defence) of a species. A large number of cards are available, each with its own criteria.
Once this stage is complete, each player's population, defences, and characteristics are laid out in front of him. The available food is revealed, and each player has access to it in turn order, with a few subtleties if the cards played beforehand suggest so.
The round ends as soon as all the animals have been fed, or there is simply no food left... all animals without food perish. Food points acquired are accumulated and added up for each player. They are then taken into account at the end of the game.
Once all the rounds have been completed, the points are tallied. They take into account the food ingested, whatever the diet, the characteristics of the species and the number of species still alive.
At the beginning, the difficulties are even less, as the herbivores feed in a totally passive way, and the impact on the rest of the players is minimal. A little gumption is enough to win the game by multiplying your populations while keeping an eye on available food.
The game becomes progressively more difficult with the addition of carnivores... which, in turn, inevitably have an impact on the other players. Carnivores, the offspring of transformed herbivores, require meat, and will therefore aggressively attack neighboring populations. A definite asset, but one to be handled with great care. Indeed, prey must be smaller and unguarded, and the latter have many strategies at their disposal to avoid attack- but in the case of a successful aggression, the attacked player quickly finds himself deprived of a large part of his population!
Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players. Others prefer to stay protected and mind their own business. Evolution encourages both play styles by giving each of them multiple paths to victory. And it is the mix of play styles at the table that ultimately determines the ecosystem in which the players are adapting. So gather your friends and see who can best adapt to the changing world around them.
This game won many awards, such as the Golden Geek, and that is a solid reason for you to try it right now if you have not played yet. Like usual, click the link below:
https://boardgamearena.com/gamepanel?game=evolution
Of course, no games without developers, and this one has been beautifully adapted to our platform by stst. A lot of thanks to him, and of course, the whole team of North Star Games and the game designers Dominic Crapuchettes, Dmitry Knorre & Sergey Machin for their authorization to bring this brilliant title on Board Game Arena!
No doubt you can handle this wonderful game with a few friends or random opponents here and there. But will you climb the Arena ladder to the top?
Let's discover it!
And that's it for today.
See you around in a few days.
Until next week, take care, and...
Play fair!
EVOLUCIÓN: Atreveráste a gañar?
Adáptate nun ecosistema en constante cambio onde a comida é escasa e os depredadores axexan. (Paréceme familiar, non?)
A evolución depende dunha boa xestión dos recursos e das múltiples características das especies que posuímos. Un xogo divídese en varias roldas, cada unha das cales está dividida en 3 etapas. En primeiro lugar, todos os xogadores deciden en segredo o posible alimento dispoñible no espazo dedicado. A estratexia comeza agora, xa que a reserva de comida é compartida por todos os xogadores... polo que quen come primeiro (por orde de quendas) ten unha clara vantaxe. Unha vez feita esta elección, convídase aos xogadores a seleccionar as cartas da súa elección para perfeccionar as especies que posúen, deseñar outras novas, aumentar as poboacións ou mesmo aumentar o tamaño (e, polo tanto, a defensa) dunha especie. Hai unha gran cantidade de tarxetas dispoñibles, cada unha co seu propio criterio.
Unha vez completada esta etapa, expóñense diante del a poboación, as defensas e as características de cada xogador. Revélase a comida dispoñible, e cada xogador ten acceso a ela por orde de quendas, con algunhas sutilezas se as cartas xogadas previamente así o suxiren.
A rolda remata tan pronto como todos os animais foron alimentados, ou simplemente xa non queda alimento... todos os animais sen comida perecen. Os puntos de comida adquiridos acumúlanse e suman por cada xogador. Despois téñense en conta ao final do xogo.
Unha vez completadas todas as quendas, os puntos son contabilizados. Teñen en conta os alimentos inxeridos, calquera que sexa a dieta, as características da especie e o número de especies aínda vivas.
Ao principio, as dificultades son aínda menores, xa que os herbívoros se alimentan de forma totalmente pasiva, e o impacto no resto dos xogadores é mínimo. Un pouco de valentía é suficiente para gañar a partida multiplicando as túas poboacións mentres tes un ollo nos alimentos dispoñibles.
O xogo faise progresivamente máis difícil coa incorporación de carnívoros... que, á súa vez, teñen un impacto inevitable nos demais xogadores. Os carnívoros, descendentes de herbívoros transformados, necesitan carne e, polo tanto, atacarán agresivamente ás poboacións veciñas. Un activo definitivo, pero que hai que manexar con moito coidado. De feito, as presas deben ser máis pequenas e desprotexidas, e estas últimas teñen moitas estratexias á súa disposición para evitar o ataque, pero no caso dunha agresión exitosa, o xogador atacado vese rapidamente privado dunha gran parte da súa poboación.
Evolution ofrece unha sorprendente cantidade de variedade para un xogo con regras sinxelas. A variedade vén das sinerxías entre as fichas de trazos e das distintas personalidades da mesa. Algúns xogadores prosperan creando carnívoros para causar estragos nos seus compañeiros. Outros prefiren manterse protexidos e ocuparse dos seus propios negocios. Evolution fomenta ambos os estilos de xogo dándolles a cada un deles múltiples camiños para a vitoria. E é a mestura de estilos de xogo na mesa o que en definitiva determina o ecosistema no que se están adaptando os xogadores. Así que reúne aos teus amigos e mira quen se adapta mellor ao mundo cambiante que os rodea.
Este xogo gañou moitos premios, como o Golden Geek, e esa é unha razón sólida para que o probes agora mesmo se aínda non xogaches. Como sempre, fai clic na seguinte ligazón:
https://boardgamearena.com/gamepanel?game=evolution
Por suposto, non hai xogos sen desenvolvedores, e este foi adaptado moi ben á nosa plataforma por stst. Moitas grazas a el e, por suposto, a todo o equipo de North Star Games e aos deseñadores de xogos Dominic Crapuchettes, Dmitry Knorre e Sergey Machin pola súa autorización para traer este brillante título no Board Game Arena!
Sen dúbida podes manexar este xogo marabilloso con algúns amigos ou opoñentes aleatorios aquí e alí. Pero subirás a escaleira da Arena ata o cumio?
Descubrímolo!
E iso é todo por hoxe.
Vémonos nuns días.
Ata a vindeira semana, coidate, e...
Xoga limpo!
108 cards.
4 colors with values from 1 to 4.
In turn, each player draws a visible or hidden card and places it in their playing area.
When a pile is empty, the game stops and the points are counted.
Each player tries to score points by forming colored areas of at least 5 adjacent cards.
But players also try to respect the way of grouping the cards.
Otherwise they will lose points.
- a "4" must be in a group of exactly four "4s"
- a "3" must be in a group of exactly three "3s"
- a "2" must be in a group of exactly two "2s"
- a "1" must not be in contact with any other "1"
Butterflies present on certain cards earn a point if they are adjacent to a card of their color.
That's it. Simple. But beautiful. And you do not have to handle the scoring on Board Game Arena! ;)
You can play it right from your browser by clicking the link below, or discover more information about the game (rules, etc). Click:
https://boardgamearena.com/gamepanel?game=flowers
We would like to thank Paul-Henri Argiot and the team from Actarus Publishing for bringing this game to the platform, as well as the efforts from Galeelox to make this adaptation!
That's it for today, see you on Wednesday for another release!
Until then, take care and play fair. :)
FLORES: Poderes!
108 tarxetas.
4 cores con valores de 1 a 4.
Á súa vez, cada xogador saca unha carta visible ou oculta e colócaa na súa área de xogo.
Cando unha pila está baleira, o xogo detense e cóntanse os puntos.
Cada xogador tenta sumar puntos formando áreas de cores de polo menos 5 cartas adxacentes.
Pero os xogadores tamén tratan de respectar a forma de agrupar as cartas.
En caso contrario perderán puntos.
- un "4" debe estar nun grupo de exactamente catro "4s"
- un "3" debe estar nun grupo de exactamente tres "3s"
- un "2" debe estar nun grupo de exactamente dous "2s"
- un "1" non debe estar en contacto con ningún outro "1"
As bolboretas presentes en certas cartas gañan un punto se están adxacentes a unha carta da súa cor.
Iso é. Simple. Pero fermosa. E non tes que xestionar a puntuación en Board Game Arena! ;)
Podes xogalo directamente desde o teu navegador facendo clic na ligazón de abaixo ou descubrir máis información sobre o xogo (regras, etc.). Fai clic en:
https://boardgamearena.com/gamepanel?game=flowers
Queremos agradecer a Paul-Henri Argiot e ao equipo de Actarus Publishing por levar este xogo á plataforma, así como o esforzo de Galeelox para facer esta adaptación!
Xa está por hoxe, vémonos o mércores para outra estrea!
Ata entón, coidado e xogar limpo. :)
2212: Ginkgo Biloba, the oldest and strongest tree in the world, has become the symbol of a new method for building cities in symbiosis with nature. Humans have exhausted the resources that the Earth offered them, and humanity must now develop cities that maintain a delicate balance between resource production and consumption. Habitable space is scarce, however, and mankind must now face the challenge of building ever upwards. To develop this new type of city, you will gather a team of experts around you, and try to become the best urban planner for Ginkgopolis.
In Ginkgopolis, the city tiles come in three colors: yellow, which provides victory points; red, which provides resources; and blue, which provides new city tiles. Some tiles start in play, and they are surrounded by letter markers that show where new tiles can be placed.
Begin with three Character cards which grant you starting resources and bonuses to power your game actions. On a turn, players choose a Construction or Urbanization card from their hand simultaneously. Players reveal these cards, adding new tiles to the border of the city in the appropriate location or placing tiles on top of existing tiles. Each card in your hand that you do not play is passed on to your left-hand neighbor, so keep in mind how your play might set up theirs!
When you build over a tile, you add its “power" card to your tableau, which provides you additional abilities during the game, allowing you to scale up your building and point-scoring efforts.
Build upwards as well as outwards to control the most buildings in a future eco-city!
Of course you are curious about it! Fortunately, if you have never played it, you can try it right now from your browser and learn it through its wonderful interactive tutorial included. Or click the link below to the setting page to find your next game partners, and table:
https://boardgamearena.com/gamepanel?game=ginkgopolis
No games without game designers, and it is all thanks to Xavier Georges and the people from Pearl Games (Hello Seb!) who gave the authorization to bring this game online on our platform. And let's thank a lot locerol who joined the team for his efforts to make it playable from any devices!
That's it for today ;) It's spring, and you deserved a more complex game all about nature to relax while thinking your next moves...
What will be our next one ?
You have a week to guess.
Until then, take care and play fair!
GING... GINGKO... GINKGOPOLIS, trátase dunha urbansi... distopía urbanística!
2212: Ginkgo Biloba, a árbore máis vella e forte do mundo, converteuse no símbolo dun novo método para construír cidades en simbiose coa natureza. Os humanos esgotaron os recursos que a Terra lles ofrecía, e agora a humanidade debe desenvolver cidades que manteñan un delicado equilibrio entre a produción e o consumo de recursos. Non obstante, o espazo habitable é escaso e a humanidade debe afrontar agora o reto de construír sempre para arriba. Para desenvolver este novo tipo de cidade, reunirás un equipo de expertos ao teu redor e tentarás converterte no mellor planificador urbano de Ginkgopolis.
En Ginkgopolis, as fichas da cidade teñen tres cores: amarela, que proporciona puntos de vitoria; vermello, que proporciona recursos; e azul, que proporciona novas tellas da cidade. Algunhas fichas comezan en xogo e están rodeadas de rotuladores de letras que indican onde se poden colocar novas fichas.
Comeza con tres cartas de personaxe que che outorgan recursos e bonificacións iniciais para potenciar as túas accións de xogo. Nunha quenda, os xogadores elixen unha carta de Construción ou Urbanización da súa man ao mesmo tempo. Os xogadores revelan estas cartas, engadindo novas tellas á fronteira da cidade no lugar apropiado ou colocando tellas encima das existentes. Cada carta da túa man que non xogas pasaselle ao teu veciño esquerdo, así que ten en conta como pode configurar a súa xogada!
Cando constrúes sobre unha tella, engades a súa tarxeta de "poder" ao teu cadro, o que che proporciona habilidades adicionais durante o xogo, o que che permite aumentar o teu esforzo de construción e de puntuación.
Constrúe cara arriba e cara a fóra para controlar a maioría dos edificios nunha futura cidade ecolóxica.
Por suposto que tes curiosidade por iso! Afortunadamente, se nunca o xogaches, podes probalo agora mesmo desde o teu navegador e aprendelo a través do seu marabilloso tutorial interactivo incluído . Ou fai clic na seguinte ligazón á páxina de configuración para atopar os teus próximos socios de xogo e a táboa:
https://boardgamearena.com/gamepanel?game=ginkgopolis
Non hai xogos sen deseñadores de xogos, e todo é grazas a Xavier Georges e á xente de Pearl Games (¡Ola Seb!) que deron a autorización para poñer este xogo en liña na nosa plataforma. E agradecemos moito a Locerol que se uniu ao equipo o seu esforzo para facelo xogable desde calquera dispositivo!
Isto é todo por hoxe ;) É primavera e merecías un xogo máis complexo sobre a natureza para relaxarte mentres pensas nos teus próximos movementos...
Cal será o noso próximo?
Tes unha semana para adiviñar.
Ata entón, coida e xoga limpo!
In Looot, you need to gather resources and capture buildings to develop your fjord. Fill your longships and complete your construction sites in order to rack up your victory points. Store up the most riches, and you will be crowned Jarl of the Vikings!
Seeing the sails of your proud longships on the horizon, the inhabitants of this land bravely fled. Seize the many goods and buildings left almost defenseless, and take them back to your fjord to become the next Viking king!
CHOOSE A SQUARE
Choose a square adjacent to another Viking or drakkar.
PLACE YOUR VIKING
Place your Viking on the selected square, then take the resource corresponding to your square from the reserve. If you meet the conditions for taking a building, you can also capture it.
ARRANGE YOUR TREASURES IN YOUR FJORD
Arrange your treasures on your land to complete objectives and score the most points.
A Viking plundering atmosphere in a game with great replayability thanks to its modular board!
It's simple, brilliant and all that matters is your strategy! Try it now by clicking the link below:
https://boardgamearena.com/gamepanel?game=looot
The physical version release is estimated for MAY 2024. But the publisher Gigamic was kind enough to release the game on Board Game Arena first for you to discover and enjoy it before it hits the shelves of your favorite shops!
We would love to also thank Charles Chevallier (Abyss) and Laurent Escoffier, the game designers, for their authorization to bring the game to our platform.
The game adaptation has been done by dahrf and he deserves some love for his overall work done here: you can play this game from any web-enabled devices, thanks to him.
And that's it for today!
We have plenty of viking-based games available on BGA now. Which one will get your favor?
Let us know in the comments!
Until next week, as always,
Take care and play fair!
LOOOT: Vikings a bordo! (Xócalo antes do lanzamento oficial.)
En Looot, necesitas reunir recursos e capturar edificios para desenvolver o teu fiordo. Encha os teus barcos e completa as túas obras de construción para acumular os teus puntos de vitoria. Almacena a maior cantidade de riquezas e serás coroado Jarl dos Vikings!
Vendo as velas dos teus orgullosos barcos no horizonte, os habitantes desta terra fuxiron con valentía. Toma os moitos bens e edificios que quedan case indefensos e lévaos de volta ao teu fiordo para converterte no próximo rei viquingo.
ESCOLLE UNHA PRAZA
Escolle un cadrado adxacente a outro viquingo ou drakkar.
POSA O TEU VIKING
Coloca o teu vikingo no cadrado seleccionado e, a continuación, colle o recurso correspondente ao teu cadrado da reserva. Se cumpre as condicións para tomar un edificio, tamén pode capturalo.
DISEÑA OS SEUS TESOUROS NO TEU FJORD
Organiza os teus tesouros na túa terra para completar obxectivos e conseguir o máximo de puntos.
Unha atmosfera de saqueo viquingo nun xogo cunha gran rexogabilidade grazas ao seu taboleiro modular.
É sinxelo, brillante e o único que importa é a túa estratexia! Proba agora facendo clic na seguinte ligazón:
https://boardgamearena.com/gamepanel?game=looot
O lanzamento da versión física está estimado para MAIO 2024. Pero o editor Gigamic tivo a amabilidade de lanzar o xogo en Board Game Arena primeiro para que o descubrises e o disfrutes antes de que chegase aos estantes das túas tendas favoritas.
Gustaríanos agradecer tamén a Charles Chevallier (Abyss) e a Laurent Escoffier, os deseñadores do xogo, a súa autorización para levar o xogo á nosa plataforma.
dahrf realizou a adaptación do xogo e merece un pouco de amor polo seu traballo xeral feito aquí: podes xogar a este xogo desde calquera dispositivo habilitado para a web, grazas a el.
E iso é todo por hoxe!
Temos moitos xogos baseados en vikingos dispoñibles en BGA agora. Cal recibirá o teu favor?
¡Avísanos nos comentarios!
Ata a vindeira semana, coma sempre,
Coida e xoga limpo!
Congratulations to all participants and winners from the previous season!
But wait, what exactly is "the Arena?"
The Arena is the competitive mode on BGA. If you master a game and want to play it competitively, this is THE mode to use, so you can challenge the best players and get the most experience points.
The Arena is organized in seasons of 3 months each. Achievements are awarded to the best players at the end of each season.
To play in the Arena: select "Play" and then choose "Arena" instead of "Simple game."
Arena format and Gurus
In the previous seasons, it was you (more exactly the gurus) who chose the game formats for the Arena: player number, options used, ...
We are very happy to see that this way of doing things contributed to making the Arena more popular: thank you to all gurus for their smart suggestions and their votes!
Rules updates
No Arena rules are changing this season. It does not mean we are 100% satisfied with how the Arena is running, but you seem to appreciate the current rules so we want to keep them as they are for now.
Season 17 is NOW Launched.
The new Arena is now open for its new season.
Some Explanation About: Relegations
At the end of each season, after winners have been awarded, you are relegated.
Some custom relegation rules may have been applied to games for some reason (ex: we decided to update the number of leagues), but in general here is what happens:
- For games with 6 or 5 different leagues, all players are decreased by 3 leagues.
- For games with 4 different leagues, all players are decreased by 2 leagues.
- For games with 2 or 3 different leagues, all players are decreased by 1 league.
- For all games and all leagues, your number of Arena points is reset to 1, and your AES ("Arena Elo") is reset to 1500.
It's up to you to find the way to the elite!
May the odds be ever in your favor!
You'll find soon below the updated options for each game for this new arena season
Arena Tempada 17: Unha primavera de batallas florecentes!
Parabéns a todos os participantes e gañadores da tempada anterior!
Pero espera, que é exactamente "a Arena?"
A Arena é o modo competitivo en BGA. Se dominas un xogo e queres xogalo de forma competitiva, este é O modo a usar, para que poidas desafiar aos mellores xogadores e conseguir o maior número de puntos de experiencia.
O Arena organízase en tempadas de 3 meses cada unha. Os logros son premiados aos mellores xogadores ao final de cada tempada.
Para xogar na Area: selecciona "Xogar" e despois escolle "Arena" en lugar de "Xogo sinxelo".
Formato Arena e Gurus
Nas tempadas anteriores, foi ti (máis exactamente os gurús) quen elixiches os formatos de xogo para a Area: número de xogador , opcións utilizadas,...
Estamos moi contentos de ver que esta forma de facer contribuíu a facer máis popular a Arena: grazas a todos os gurús polas súas suxestións intelixentes e os seus votos!
Actualizacións de regras
Non se modifican as regras de Arena esta tempada. Non significa que esteamos 100% satisfeitos co funcionamento do Arena, pero parece que aprecias as regras actuais, polo que queremos mantelas como están por agora.
A tempada 17 xa está lanzada.
O novo Arena xa está aberto para a súa nova tempada.
Algunha explicación sobre: Descensos
Ao final de cada tempada, despois de que os gañadores sexan premiados, descendes.
Algunhas regras de descenso personalizadas poden terse aplicado aos xogos por algún motivo (por exemplo: decidimos actualizar o número de ligas), pero, en xeral, isto é o que ocorre:
- Para xogos con 6 ou 5 ligas diferentes, todos os xogadores diminúen en 3 ligas.
- Para xogos con 4 ligas diferentes, todos os xogadores diminúen 2 ligas.
- Para xogos con 2 ou 3 ligas diferentes, todos os xogadores diminúen 1 liga.
- Para todos os xogos e todas as ligas, o teu número de puntos Arena restablece a 1 e o teu AES ("Arena Elo") restablece a 1500.
De ti depende atopar o camiño cara á elite!
Que as probabilidades estean sempre ao teu favor!
En breve atoparás a continuación as opcións actualizadas para cada xogo para esta nova tempada de areal
You know the road to take, but can not remember the name of the places to go? This one is for you, confused tourists.
In Word Traveler, you and your friends are tourists who are checking out the sights of a new city. Each player has their own secret map of locations that they want to visit, and they will need help from the other players to reach them.
Taking turns playing the traveler and the locals, you all work together to visit as many of these locations as possible, ideally collecting all of the golden souvenirs that you find.
You know only a few words of the local language, however, so the locals- that is, the other players- will do their best to interpret your clues to help get you where you want to go...without getting lost in translation.
It is a very fun game for people who love to scratch their head on how to communicate an idea to others. We had a blast playing it, and a lot of laughs.
So, gather your friends, turn on your mic, and try to find the place your partners wants to go!
It's all available here, in many languages, and it's also a good way to learn new ones:
https://boardgamearena.com/gamepanel?game=wordtraveler
We should thank the Office Dog publishing team, as well as Thomas Dagenais-Lespérance for their authorization to adapt this amazing communication game to Board Game Arena. And let's not forget the work beautifully done by LeSteffen for adapting, developing and bringing this game live to your desktop!
That's it for today.
Don't get lost in the next releases: there's a lot of novelties coming your way!
Until Wednesday for our WRT (Wednesday Release Time),
Take care, and... Play fair!
WORD TRAVELER: No seguinte punto de Cheesy, colle á esquerda cara ao Squishy e despois directo ao Majestic. Estás alí!
Coñeces o camiño a tomar, pero non recordas o nome dos lugares aos que ir? Este é para vós, turistas confusos.
En Word Traveler, ti e os teus amigos sodes turistas que están a visitar os lugares turísticos dunha nova cidade. Cada xogador ten o seu propio mapa secreto dos lugares que quere visitar e necesitará axuda dos outros xogadores para chegar a eles.
Por quendas xogando ao viaxeiro e aos veciños, todos traballades xuntos para visitar o maior número posible destes lugares, o ideal é recoller todos os recordos de ouro que atopes.
Non obstante, só coñeces unhas poucas palabras da lingua local, polo que os veciños, é dicir, os demais xogadores, farán todo o posible para interpretar as túas pistas para axudarche a chegar a onde queres ir... sen perderte na tradución.
É un xogo moi divertido para as persoas que adoran rascarse a cabeza sobre como comunicar unha idea aos demais. Pasámolo xenial tocándoo, e moitas risas.
Entón, reúne aos teus amigos, acende o micrófono e intenta atopar o lugar ao que queren ir os teus compañeiros.
Todo está dispoñible aquí, en moitos idiomas, e tamén é unha boa forma de aprender outros novos:
https://boardgamearena.com/gamepanel?game=wordtraveler
Debemos agradecer ao equipo editorial de Office Dog, así como a Thomas Dagenais-Lespérance a súa autorización para adaptar este incrible xogo de comunicación a Board Game Arena. E non esquezamos o traballo ben feito por LeSteffen para adaptar, desenvolver e levar este xogo ao teu escritorio!
Iso é todo por hoxe.
Non te perdas nos próximos lanzamentos: hai moitas novidades que se achegan!
Ata o mércores para o noso WRT (Wednesday Release Time),
Coidado, e... Xoga limpo!