Can't Stop Express employs the simultaneous use of a common dice roll approach versus the roll-until-you-stop-or-bust personal use in Can't Stop.
Simple.
In Can't Stop Express your choices are private, whereas they are public in Can't Stop.
Basic.
Can't Stop Express is faster than Can't Stop, and the rules are short.
Simple.
If you have never played Can't Stop or Can't Stop Express, we suggest you play both of them, to make up your own mind.
Basic.
You can play the game by clicking this link:
https://boardgamearena.com/gamepanel?ga ... topexpress
Simple.
We would like to thank the team of Eagle-gryphon games for their help bringing the game to Board Game Arena.
Basic.
You can play this game alone or with up to 10 players simultaneously for games that last less than 10 minutes.
Simple.
Of course nothing would have been done without the help of stefano, the developer who made it possible.
Basic.
*We will see you next week for an amazing release!
*Simple.
*Take care and play well till then.
*You have all the basics.
You have all the basics.
You have all the basics...
Most of you won’t recognize this man, but you should. Before he passed away in 2002, he designed games, hundreds of games, and his name was Sid Sackson.
Sid Sackson is probably the most prolific and influential American game designer and is often referred to within the gaming community as “The Guru of Games.” He started designing games as a child and throughout his career he won numerous awards in the field, most notably the coveted Spiel des Jahres (the German Game of the Year) award, the most prestigious game design award. Some of his best-known games are Acquire, Domination, Can’t Stop, BuyWord, I’m the Boss, and Bazaar.
We wanted to thank him posthumously for his games, and specifically today, Can't Stop and Can't Stop Express.
Can't Stop Express: sorprendentemente curto. Simple.
Can't Stop Express emprega o uso simultáneo dun enfoque común de lanzamento de dados fronte ao uso persoal de tirar ata que pare ou rebaixa en Can't Stop.
Simple.
En Can't Stop Express, as túas opcións son privadas, mentres que son públicas en Can't Stop.
Básico.
Can't Stop Express é máis rápido que Can't Stop e as regras son curtas.
Simple.
Se nunca xogaches a Can't Stop ou Can't Stop Express, suxerímosche que xogues a ambos para que te decidas.
Básico.
Podes xogar ao xogo facendo clic nesta ligazón:
https://boardgamearena.com/gamepanel?ga~...~topexpress
Simple.
Queremos agradecer ao equipo de xogos Eagle-gryphon a súa axuda para levar o xogo ao Board Game Arena.
Básico.
Podes xogar este xogo só ou con ata 10 xogadores á vez para os xogos que duran menos de 10 minutos.
Simple.
Por suposto, nada se tería feito sen a axuda de stefano, o programador que o fixo posible.
Básico.
Vémonos a semana que vén para unha estrea incrible!
Simple.
Coidado e xoga ben ata entón.
Tes todo o básico.
Tes todo o básico.
Tes todo o básico...
A maioría de vós non recoñeceredes a este home, pero deberíades.
Antes de morrer en 2002, deseñou xogos, centos de xogos, e chamábase Sid Sackson.
Sid Sackson é probablemente o deseñador de xogos estadounidense máis prolífico e influente e a miúdo se refire na comunidade de xogos como "O Guru dos Xogos". Comezou a deseñar xogos cando era neno e ao longo da súa carreira gañou numerosos premios no campo, entre os que destaca o cobizado Spiel des Jahres (o xogo alemán do ano), o premio máis prestixioso de deseño de xogos.
Algúns dos seus xogos máis coñecidos son Acquire, Domination, Can't Stop, BuyWord, I'm the Boss e Bazaar.
Quixemos darlle as grazas póstumamente polos seus xogos, e concretamente hoxe, Can't Stop e Can't Stop Express.