#99439: "Background music on Android blocked for sound type 'none'"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
Not applicable
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Cal é o teu navegador?
Google Chrome v117 (Android app)
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Not applicable
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• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Cal é o teu navegador?
Google Chrome v117 (Android app)
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Not applicable
• Cal é o teu navegador?
Google Chrome v117 (Android app)
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
Not applicable
• Cal é o teu navegador?
Google Chrome v117 (Android app)
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
Not applicable
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Cal é o teu navegador?
Google Chrome v117 (Android app)
-
• Qué acción de xogo querías realizar?
Not applicable
-
• Qué é o que tratache de facer para activar esta acción do xogo?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. -
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v117 (Android app)
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
Not applicable
-
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Cal é o teu navegador?
Google Chrome v117 (Android app)
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Not applicable
• Cal é o teu navegador?
Google Chrome v117 (Android app)
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Not applicable
-
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Cal é o teu navegador?
Google Chrome v117 (Android app)
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Not applicable
• Cal é o teu navegador?
Google Chrome v117 (Android app)
Historial de informes
support.google.com/youtubemusic/thread/201893841?hl=en&msgid=201932825
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
