#98758: "Too easy to cheat: disable competitive features"
Sobre qué é este informe?
Qué aconteceu? Por favor selecciona debaixo
Qué aconteceu? Por favor selecciona debaixo
Por favor revisa se xa hai un informe sobre o mesmo tema
De ser afirmativo, por favor VOTA por este informe. Aos informes con máis votos se lles da PRIORIDADE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrición detallada
-
• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Mozilla v5
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Mozilla v5
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • Cal é o teu navegador?
Mozilla v5
-
• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • Cal é o teu navegador?
Mozilla v5
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Mozilla v5
-
• Qué acción de xogo querías realizar?
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Qué é o que tratache de facer para activar esta acción do xogo?
-
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Mozilla v5
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Mozilla v5
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • Cal é o teu navegador?
Mozilla v5
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Mozilla v5
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • Cal é o teu navegador?
Mozilla v5
Historial de informes
Yes, that too.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
