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#97716: "Loading should be much faster"
rejected: Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta
1
Sobre qué é este informe?
Qué aconteceu? Por favor selecciona debaixo
Suxestión: na miña opinión, esta idea pode mellorar moito a implementación do xogo
Descrición detallada
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Most games load in a few seconds. Astra sits at "loading the game log" for a long time and that time increases as the game progresses, making turn-based games tedious.• Cal é o teu navegador?
Mozilla v5
Historial de informes
ExpendableEnsign • Esta suxestión aínda non foi analizada polos desenvolvedores:
5. Set 2023 14:07 • Last round of the game and loading is taking 75 seconds.
(over 50Mbps broadband)
(over 50Mbps broadband)
Kayvon • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
5. Set 2023 14:46 • This is an affect of the BGA framework. There's nothing we can do as developers to change the framework.
ExpendableEnsign • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
5. Set 2023 14:51 • That can't be true, or every other game would take that time.
For a start, we can see the scores incrementing (very slowly) as Astra loads.
No other game I know does that. Other games display the current total. They don't recalculate it during game loading and redisplay it a zillion times.
For a start, we can see the scores incrementing (very slowly) as Astra loads.
No other game I know does that. Other games display the current total. They don't recalculate it during game loading and redisplay it a zillion times.
Kayvon • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
5. Set 2023 15:37 • What would you like us to do? We have no control over the loading time. Once the game is loaded and displayed, that's when we gain control of what is shown, so we are responsible for that split second time.
BGA's framework has some behind-the-scenes issues where it insists on loading every move to its satisfaction. All this happens before our code even starts.
BGA's framework has some behind-the-scenes issues where it insists on loading every move to its satisfaction. All this happens before our code even starts.
Kayvon • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
5. Set 2023 15:39 • If you have any coding suggestions for what we can change in our code to modify the behavior, I'm all ears. I'm not trying to be argumentative here, it's just that I don't know of any way to have our code (loaded last) speed up the BGA framework (processing during the loading screen).
If you know or learn of something that's new, let me know and I'll investigate adding it to the implementation.
If you know or learn of something that's new, let me know and I'll investigate adding it to the implementation.
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