#9334: "illegal tile placement"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
Yes, not sure.
• Cal é o teu navegador?
Google Chrome v64
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• Cal é o teu navegador?
Google Chrome v64
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• Cal é o teu navegador?
Google Chrome v64
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• Cal é o teu navegador?
Google Chrome v64
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• Qué parte das regras non se cumpriron na adaptación da BGA?
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
Yes, not sure.
• Cal é o teu navegador?
Google Chrome v64
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• Qué acción de xogo querías realizar?
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
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• Qué é o que tratache de facer para activar esta acción do xogo?
Yes, not sure.
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v64
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• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
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• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
Yes, not sure.
• Cal é o teu navegador?
Google Chrome v64
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• Por favor, describe o problema de visualización. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• Cal é o teu navegador?
Google Chrome v64
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• Cal é o teu navegador?
Google Chrome v64
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• Cal é o teu navegador?
Google Chrome v64
Historial de informes
The mentioned gaff is located somewhere in the top left (I didn't screenshot).
a tile with a city "end cap"" and a "three-way terminal road" as a piece, has illegal connections. There was another, but my memory fails me.
Je confirme ce bug d'affichage qui apparaît parfois. Une tuile se positionne de façon incorrecte à 90°.
Je dispose d'une impression écran que je peux vous envoyer, pour visualiser le problème.
Quand on se rend compte de l'anomalie celle-ci disparaît seulement après utilisation de la touche F5. Plusieurs coups peuvent donc être joué sans si on ne s'en rend pas compte ce qui fausse la partie.
Merci
I don't know for the replay.
The table number is 124234640
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
