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#9130: "When I created a Junction between domains, the interface forced me to downsize buildings in a loop"
fixed: O erro foi amañado
8
Sobre qué é este informe?
Qué aconteceu? Por favor selecciona debaixo
Regras: unha regra do xogo non foi respectada
Descrición detallada
• Qué parte das regras non se cumpriron na adaptación da BGA?
Junction• é visible a violación das regras na repetición? Se o é, en que número de movemento?
don't know move number• Cal é o teu navegador?
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10. Feb 2018 1:27 •
Victoria_La • Os desenvolvedores requiren máis información para reproducir este erro:
10. Feb 2018 1:30 • If I don't know the move number I don't know what was the situation, also downsizing in a loop is possible
if your buildings will in violation of rule of hierarchy, so what rule was violated?
if your buildings will in violation of rule of hierarchy, so what rule was violated?
Victoria_La • O erro foi comfirmado polos desenvolvedores:
10. Feb 2018 1:39 • If you taking about move 21, the downsizing was triggered 2nd time in Age of Faith, unfortunately
game allow allowed to select building which was not scheduled to be selected for downsizing
Contender for dominion most prestigious building - Chapel #10 power 1 owned by sataryuya
Contender for dominion most prestigious building - Chapel #12 power 1 owned by sataryuya
Conflict of hierarchy detected
jdgreenbaum removed 'Chapel #11' at Age of Might (3,6)
jdgreenbaum picked building to downsize 'Chapel #11' at Age of Might (3,6)
At that moment you suppose to select building 10 and 12 and that was highlighted and some how
you managed to select a diffrent building from wrong age
game allow allowed to select building which was not scheduled to be selected for downsizing
Contender for dominion most prestigious building - Chapel #10 power 1 owned by sataryuya
Contender for dominion most prestigious building - Chapel #12 power 1 owned by sataryuya
Conflict of hierarchy detected
jdgreenbaum removed 'Chapel #11' at Age of Might (3,6)
jdgreenbaum picked building to downsize 'Chapel #11' at Age of Might (3,6)
At that moment you suppose to select building 10 and 12 and that was highlighted and some how
you managed to select a diffrent building from wrong age
Hairry • O erro foi comfirmado polos desenvolvedores:
11. Feb 2018 17:36 • At table #37602800, starting with move #25:
- Red constructs 'Hamlet #11' at Age of Might (10,4), which connects 4 dominions
- Conflict of hierarchy detected: red's Chapel #1, blue's Chapel #10 and Chapel #11
- According to rules, red's own Chapel #1 is downsized and removed automatically by the game
- Conflict of hierarchy still persists between blue's Chapel #10 and Chapel #11
- At this point, as no own buildings are involved, Red needs to choose the building to downsize
- Contrary to the rules, Red is able to choose ANY building on the map, not just the 2 involved in the conflict
- Red selects to downsize:
- 'Keep #13' at Age of Might (11,6)
- 'Watchtower #1' at Age of Might (12,5)
- 'Chapel #13' at Age of Might (5,10)
- 'Watchtower #11' at Age of Faith (5,10)
- and finally 'Chapel #10' at Age of Might (10,3)
Players must be limited to choose only buildings involved in the conflict.
- Red constructs 'Hamlet #11' at Age of Might (10,4), which connects 4 dominions
- Conflict of hierarchy detected: red's Chapel #1, blue's Chapel #10 and Chapel #11
- According to rules, red's own Chapel #1 is downsized and removed automatically by the game
- Conflict of hierarchy still persists between blue's Chapel #10 and Chapel #11
- At this point, as no own buildings are involved, Red needs to choose the building to downsize
- Contrary to the rules, Red is able to choose ANY building on the map, not just the 2 involved in the conflict
- Red selects to downsize:
- 'Keep #13' at Age of Might (11,6)
- 'Watchtower #1' at Age of Might (12,5)
- 'Chapel #13' at Age of Might (5,10)
- 'Watchtower #11' at Age of Faith (5,10)
- and finally 'Chapel #10' at Age of Might (10,3)
Players must be limited to choose only buildings involved in the conflict.
Victoria_La • O erro foi amañado:
13. Feb 2018 1:09 • Yeah it was pretty bad as it allows cheating and removing an arbitrary building, fixed now
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Por favor engade aquí calquera cousa que sexa relevante para reproducir este erro ou entender a túa suxestión:
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
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