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Informes de reflectionsinthelookingglass_displayed
#82222: "Scoring display: + and - signs don’t appear when you come back to a table"
fixed: O erro foi amañado
1
Sobre qué é este informe?
Qué aconteceu? Por favor selecciona debaixo
Amosar erro: algunha información da partida amosada era errónea (sen consecuencias importantes na partida)
Descrición detallada
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
See screenshot here: top picture is when you see the scoring live online, bottom picture is when you open up the table after being offline or in another game.
imgur.com/a/XBFJH0d
Somehow the + and - signs don’t appear when you come back to the scores table.
They are only visible when you see the scoring happening online
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Historial de informes
wolmot • O erro aínda non foi reproducido polos desenvolvedores:
25. Feb 2023 10:55 • Nothing more, game looks and plays perfectly otherwise, excellent job for your first BGA development.
Pretty great you were able to implement your own game design on BGA!
Going to keep an eye on the Kickstarter for sure, definitely interested if the shipping costs to Europe are reasonable. Thanks for bringing this to the community here!
Pretty great you were able to implement your own game design on BGA!
Going to keep an eye on the Kickstarter for sure, definitely interested if the shipping costs to Europe are reasonable. Thanks for bringing this to the community here!
RyTracer • O erro foi amañado:
25. Feb 2023 18:32 • This has been fixed.
Thank you for your kind words. I had fun learning the programming protocols on here, got two more implementations in development (another one of mine and one that is not).
Shipping has been an issue. I'm retailing the game for $12 US. and shipping to Europe might be about another $12. However, it will probably be about the same for up to 4 copies, so I'm hoping some European backers join together if they all like it so they feel the shipping isn't too bad.
Thank you for your kind words. I had fun learning the programming protocols on here, got two more implementations in development (another one of mine and one that is not).
Shipping has been an issue. I'm retailing the game for $12 US. and shipping to Europe might be about another $12. However, it will probably be about the same for up to 4 copies, so I'm hoping some European backers join together if they all like it so they feel the shipping isn't too bad.
wolmot • O erro foi amañado:
27. Feb 2023 12:33 • Just checking if you are sure this fix went through?
Because I am still seeing the same behavior on this table #351024267, which was started afterwards.
Because I am still seeing the same behavior on this table #351024267, which was started afterwards.
RyTracer • O erro foi amañado:
27. Feb 2023 16:28 • I'm pretty sure that is fixed. I can't verify that the game you mentioned is still experiencing the problem because it is still in progress and won't let me go back in time. Is that a bug in BGA?
Anyway, the fix required client side changes as well, so refreshing your browser cache might fix it.
Anyway, the fix required client side changes as well, so refreshing your browser cache might fix it.
wolmot • O erro foi amañado:
27. Feb 2023 17:12 • Yeah, you can't check game replays until the table if finished.
But I am pretty sure something went wrong or was forgotten to get your code fix deployed.
Because when you look at the game page here, it still says the release version is still "230224-0255", and that has the release timestamp in YYMMDD, so this is release from before my bug report.
boardgamearena.com/gamepanel?game=reflectionsinthelookingglass
Available since February 21, 2023
Release 230224-0255
You should probably check in the BGA Studio if your code fix really got committed and released to production.
But I am pretty sure something went wrong or was forgotten to get your code fix deployed.
Because when you look at the game page here, it still says the release version is still "230224-0255", and that has the release timestamp in YYMMDD, so this is release from before my bug report.
boardgamearena.com/gamepanel?game=reflectionsinthelookingglass
Available since February 21, 2023
Release 230224-0255
You should probably check in the BGA Studio if your code fix really got committed and released to production.
RyTracer • O erro foi amañado:
27. Feb 2023 17:58 • I actually believe I fixed this problem before your first bug report, but you had played a game or two before and your javascript was out of date. Therefore, I am trying to verify this theory by running through the replay of the first bug report game and doing a refresh after the scores are revealed, which could even be at the end of the game, but I can't get it to stay there. When I refresh, it goes back to the beginning with the replay controls.
Are you a developer, wolmot? You seem to know things. I thought there was a parameter I could put in the url during replay that would stick it to a particular move. Something like &move=30, but that doesn't work. Anyway, as an actual player in the game, maybe you can click on the link to the game and go to the final situation and do a complete refresh and tell me if the scores are there or not.
Are you a developer, wolmot? You seem to know things. I thought there was a parameter I could put in the url during replay that would stick it to a particular move. Something like &move=30, but that doesn't work. Anyway, as an actual player in the game, maybe you can click on the link to the game and go to the final situation and do a complete refresh and tell me if the scores are there or not.
wolmot • O erro foi amañado:
27. Feb 2023 19:36 • Yes, when you are in a running game you can click in the game log and this will force replay from that point with &replayFrom=15 parameter.
And with the Advanced Replay options, you can go a specific move # or direct to the end - even with fast option, without need to sit through all the moves.
But unfortunately both options only work from within the opened game, they are not accepted as a direct deep link with the move number. So if you refresh you always get back to the start.
If you are sure the fix pre-dated my bug report, it will probably be fine then.
But I invited you to a short new table if you want to make absolutely sure :)
And with the Advanced Replay options, you can go a specific move # or direct to the end - even with fast option, without need to sit through all the moves.
But unfortunately both options only work from within the opened game, they are not accepted as a direct deep link with the move number. So if you refresh you always get back to the start.
If you are sure the fix pre-dated my bug report, it will probably be fine then.
But I invited you to a short new table if you want to make absolutely sure :)
RyTracer • O erro foi amañado:
27. Feb 2023 20:15 • Okay, my bad.
I thought you were talking about all the scores not being present at all when you refresh (no colors, no numbers, no sign), because that was an old bug I discovered on my own and fixed before your report (which I apparently didn't fix completely). Now I see that you are just talking about the signs, which was a simple oops that I just deployed.
Thank you for your diligence in helping with this issue.
I thought you were talking about all the scores not being present at all when you refresh (no colors, no numbers, no sign), because that was an old bug I discovered on my own and fixed before your report (which I apparently didn't fix completely). Now I see that you are just talking about the signs, which was a simple oops that I just deployed.
Thank you for your diligence in helping with this issue.
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Por favor engade aquí calquera cousa que sexa relevante para reproducir este erro ou entender a túa suxestión:
- Outro DI de mesa / ID de movemento
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