#79735: "Endgame condition triggered incorrectly"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
We haven't finished game yet, most recent move
• Cal é o teu navegador?
Google Chrome v109
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Cal é o teu navegador?
Google Chrome v109
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Cal é o teu navegador?
Google Chrome v109
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Cal é o teu navegador?
Google Chrome v109
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• Qué parte das regras non se cumpriron na adaptación da BGA?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
We haven't finished game yet, most recent move
• Cal é o teu navegador?
Google Chrome v109
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• Qué acción de xogo querías realizar?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
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• Qué é o que tratache de facer para activar esta acción do xogo?
We haven't finished game yet, most recent move
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v109
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• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
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• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
We haven't finished game yet, most recent move
• Cal é o teu navegador?
Google Chrome v109
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• Por favor, describe o problema de visualización. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí.
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Cal é o teu navegador?
Google Chrome v109
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Cal é o teu navegador?
Google Chrome v109
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Cal é o teu navegador?
Google Chrome v109
Historial de informes
I've just tried looking at this - but the game is still ongoing and the in-game reply seems to not be working for some reason, so I can't see what the sequence of actions precisely was that triggered the end of the game. The log gives no cause for concern though - it seems the Green player on their turn moved some armies, triggering a couple of attacks in the process (by surrounding barbarian villages) that drained all the remaining barbarian VP from the board thus triggering the end of the game.
Are you saying that one of the attacks happened when the village was not surrounded? If so (it seems unlikely to me given the number of games played with no bug reports around this - but I don't want to say it's impossible!), I'm happy to look into it, but it looks like I can't see what happened until the game has actually been finished.
I see the game has now finished and I was able to play through a full reply. I see nothing wrong with how the end of the game was triggered - so I am marking this as "not a bug", however feel free to still comment if you think I've missed something, I can change the status back if needed.
I agree the end of the game came rather suddenly, especially from your point of view - but it was all perfectly legitimate. Your opponent played their third War Elephants card, this activating all 3 of them one after the other. Since each of these cards allows ALL the player's armies (3 in this case) to be moved (each up to 2 spaces) if the player wants, 3 activations of these in a row can change the situation on the map quite a bit. If you play through the replay you will see that at various points, the remaining barbarian villages with VP on them were surrounded, and therefore resolved - all according to the rules, which I note says, in relation to attacking barbarian villages: "This attack happens
immediately (the round pauses until the attack is resolved) when both of the the following conditions are met:" (before listing the 2 conditions which I assume you know). So everything happened according to the rules, as far as I can see.
I guess this was a turn-based game and, coming back to the table after your opponent's move, you saw barbarian villages depleted at a point when they were no longer surrounded. But this was only because your opponent, who had moves to spare, chose to move some of their armies away from their surrounding spots after the villages were depleted. If you replay each step carefully, you will see that no VP were claimed except at a point when the village had just been surrounded.
I hope this helps you to understand - feel free to comment again to ask me anything.
Thanks for playing!
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí.
