#79557: "Mine resource card and new worker card displayed on board during each round"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v108
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v108
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Cal é o teu navegador?
Google Chrome v108
-
• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Cal é o teu navegador?
Google Chrome v108
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v108
-
• Qué acción de xogo querías realizar?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Qué é o que tratache de facer para activar esta acción do xogo?
-
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v108
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v108
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Cal é o teu navegador?
Google Chrome v108
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v108
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Cal é o teu navegador?
Google Chrome v108
Historial de informes
**Matriarch Zaida** - *Saving Grace*: During the Clean up phase, she may pay 2 Water to recruit a Worker from the supply. This ability is limited to Worker types **that are present on the most recent Worker pool card drawn** during the Preparation phase of the same Era. She does not receive the Recruit bonus associated with that Worker.
It hasn't been an issue until I started playing with live players, and more than just one. As the pool gets emptied, it's harder for me to keep track of what was put into the worker pool at the beginning of the Era.
I am not sure if the Mine pool card is referenced or called out anywhere else in the game or it's expansions but we need some place for these two cards to be visible. Either on the board somewhere near their respective pools, or elsewhere in the interface.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
