#71503: "A lot more automation in production phase through pre-planning"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v102
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Cal é o teu navegador?
Google Chrome v102
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Cal é o teu navegador?
Google Chrome v102
-
• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Cal é o teu navegador?
Google Chrome v102
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v102
-
• Qué acción de xogo querías realizar?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
-
• Qué é o que tratache de facer para activar esta acción do xogo?
-
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v102
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
-
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v102
-
• Por favor, describe o problema de visualización. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí.
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Cal é o teu navegador?
Google Chrome v102
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Cal é o teu navegador?
Google Chrome v102
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Cal é o teu navegador?
Google Chrome v102
Historial de informes
This could be auto-placement of produced cube if there is only one card that needs it.
Or we could set *one* card to auto-build in priority and cubes would automatically go to it.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí.
