#57752: "Space Danger counters"
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v97
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v97
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Cal é o teu navegador?
Google Chrome v97
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Cal é o teu navegador?
Google Chrome v97
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• Qué parte das regras non se cumpriron na adaptación da BGA?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v97
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• Qué acción de xogo querías realizar?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Qué é o que tratache de facer para activar esta acción do xogo?
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v97
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• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v97
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Cal é o teu navegador?
Google Chrome v97
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v97
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Cal é o teu navegador?
Google Chrome v97
Historial de informes
That is a really nice idea :)
Destroyed ships will be displayed to all players but hidden ones will be called "group".
As an alternative if leaving it is good for asynchronous play then the following might work-
Add a new markers, that is danger! (spent), or with a big X over it, or similar, to denote that the danger is going away.
DANGER counter will stay still in hex and be removed at end of turn.
Destroyed ships will be displayed to all players but hidden ones will be called "group".
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
