#55098: "Timer for the game"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v96
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v96
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Cal é o teu navegador?
Google Chrome v96
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Cal é o teu navegador?
Google Chrome v96
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• Qué parte das regras non se cumpriron na adaptación da BGA?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v96
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• Qué acción de xogo querías realizar?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Qué é o que tratache de facer para activar esta acción do xogo?
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v96
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v96
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Cal é o teu navegador?
Google Chrome v96
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
-
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v96
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Cal é o teu navegador?
Google Chrome v96
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- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
