#26444: "temple tile placed in the middle of 4 other tiles"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v85
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v85
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Cal é o teu navegador?
Google Chrome v85
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Cal é o teu navegador?
Google Chrome v85
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• Qué parte das regras non se cumpriron na adaptación da BGA?
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v85
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• Qué acción de xogo querías realizar?
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Qué é o que tratache de facer para activar esta acción do xogo?
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v85
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• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v85
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• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Cal é o teu navegador?
Google Chrome v85
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
-
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v85
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Cal é o teu navegador?
Google Chrome v85
Historial de informes
Do you remember if :
• It is always a temple tile ? (I think no)
• It occurs only when two jungle tiles must be placed, and the misplacement is with the second tile.
I confirm that you can refresh the screen.
But I must fix this problem...
:-/
Yes, it happened when 2 tiles needed to be placed. In our case both were temple tiles and it was the second one that displayed incorrectly.
You mean "only once" by game, I suppose ?
3 incidents, it's a lot !
Nobody complaint about this problem, but I got it sometimes, with old release.
This problem worries me : how many games of Cacao have you played (+/-) ?
La tuile jungle est d'abord retirée de la zone par cette instruction (retirer la tuile et la déplacer dans map_scrollable).
this.jungles_display.removeFromZone( second_tile_id , false , "map_scrollable" );
Mais cela se passe avec un mouvement de 0,5 seconde.
Et la tuile ne change pas de container : elle reste dans #jungle_display.
Donc l'instruction la bouge de container :
this.attachToNewParent( second_tile_id , "map_scrollable" );
Ensuite on démarre le mouvement dans ce container :
this.slideToObjectPos( second_tile_id , "map_scrollable" , second_to_left , second_to_top ).play();
On a donc en même temps un mouvement de déplacement de la tuile par le removeFromZone avec un slideToObjectPos.
Ce n'est pas rassurant, mais cela fonctionne dans la majorité des cas.
Mais quand la première tuile se place, on peut avoir la deuxième qui remonte dans la zone, suivi, avec un chevauchement probable dans le timing, des deux mouvements décrits ci-dessus !
Peut-être que le slideToObjectPos démarre alors que la tuile fini de remonter ?
Solution à essayer : clôner la tuile jungle dans map_scrollable, et détruire l'original dans la zone.
Même s'il est bien expliqué que attachToNewParent crée un clone...
La solution de détruire puis recréer la tuile ne fonctionne pas bien :
1) Il faut donner à la nouvelle tuile placée dans map_scrollable un autre id.
2) Elle se place au centre avant de faire son mouvement.
3) Il faudrait remodifier son id après la destruction de la tuile originale dans la zone. Sans quoi la correspondance est rompue avec la base de données.
4) On ne peut pas changer l'id de la tuile dans la zone : la zone a retenu l'id original et la manipule encore.
Solution "pansement" : une fonction est appelée après une 1 seconde, forçant les coordonnées Left et Top.
Ainsi si le mouvement a été parasité, cette fonction replace la tuile à la bonne place.
Version 201020-1122 publiée.
This problem occurs rarely and I'm surprised that it occurs in each of your game.
Do you play on a computer, or on a tablet/phone with Android ?
Because I believe that with Android the code of the game is not always refreshed.
A new release of Cacao is published.
I have found a explanation, but the solution is not elegant : I hope that it works !
For your next game of Cacao, try to force the refresh once the board is loaded. On a computer, it's [Ctrl][F5].
On Android, I don't know how to do a real refresh with Chrome.
I hope that this problem will disapear : let me know...
Kind regards,
Paul
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
