#168445: "Variants/House Rules That Should Be Considered"
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Mozilla v5
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Mozilla v5
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. • Cal é o teu navegador?
Mozilla v5
-
• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. • Cal é o teu navegador?
Mozilla v5
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Mozilla v5
-
• Qué acción de xogo querías realizar?
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Qué é o que tratache de facer para activar esta acción do xogo?
-
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Mozilla v5
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Mozilla v5
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. • Cal é o teu navegador?
Mozilla v5
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Mozilla v5
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. • Cal é o teu navegador?
Mozilla v5
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