#167493: "Making a wheel middle and KK+ up top should count as more than just a single fantasy land. "
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
irrelevant
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
irrelevant
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Cal é o teu navegador?
irrelevant
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Cal é o teu navegador?
irrelevant
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
irrelevant
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• Qué acción de xogo querías realizar?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• Qué é o que tratache de facer para activar esta acción do xogo?
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
irrelevant
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
irrelevant
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Cal é o teu navegador?
irrelevant
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
irrelevant
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Cal é o teu navegador?
irrelevant
Historial de informes
Simply 'I think this is overpowered' or 'another site/app doesn't work like this' is not good enough. It should be a major consensus.
FYI, I implemented the top search results:
www.pokernews.com/poker-rules/2-7-open-face-chinese-poker.htm
swcpoker.club/poker-rules/chinese-poker/2-7-pineapple-ofc
Also, Progressive Lowball awards 1 more Fantasyland card for making both KK+ and wheel.
I strongly believe that a wheel should be worth 4, not 8, but you did provide 2 good sources, which I appreciate. I'll see what I can find by searching; I assume I would need at least 2 good sources saying a wheel middle is worth 4, and as you said, some consensus from the players.
I'll write a forum post in the OFCP forum and see what the other players think.
Thanks :)
This makes zero sense, but it's the internet consensus. It's 4 points on PlayPineapple, which I think is the most popular OFCP app, but that seems to be the exception.
If the consensus changes for some reason (e.g. an 'official' organization with considerable authority appears and establishes '4 points for wheel' rule as their standard), please post a new report and I'll consider it.
My apologies for creating extra work.
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- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
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