#130944: "Reminder / prompt to use stored tiles"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v126
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Cal é o teu navegador?
Google Chrome v126
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Cal é o teu navegador?
Google Chrome v126
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• Qué parte das regras non se cumpriron na adaptación da BGA?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v126
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• Qué acción de xogo querías realizar?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Qué é o que tratache de facer para activar esta acción do xogo?
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v126
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor, describe o problema de visualización. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Cal é o teu navegador?
Google Chrome v126
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- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
