#128986: "Cities & Knights: Road Length Not Updating Correctly"
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Cal é o teu navegador?
Google Chrome v126
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
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• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Cal é o teu navegador?
Google Chrome v126
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Cal é o teu navegador?
Google Chrome v126
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Cal é o teu navegador?
Google Chrome v126
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Cal é o teu navegador?
Google Chrome v126
-
• Qué acción de xogo querías realizar?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Qué é o que tratache de facer para activar esta acción do xogo?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). -
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v126
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• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Cal é o teu navegador?
Google Chrome v126
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Cal é o teu navegador?
Google Chrome v126
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Cal é o teu navegador?
Google Chrome v126
Historial de informes
Unknown whether building a settlement would also serve to tell the game that the road is continuous.
I added comments to the replay for convenience. The result of this game should have been a victory for Blue and this caused the result of the game to be different.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
