#128220: "While waiting for confirmation, please highlight the fishes, that my dice would catch."
Sobre qué é este informe?
Qué aconteceu? Por favor selecciona debaixo
Qué aconteceu? Por favor selecciona debaixo
Por favor revisa se xa hai un informe sobre o mesmo tema
De ser afirmativo, por favor VOTA por este informe. Aos informes con máis votos se lles da PRIORIDADE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrición detallada
-
• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Cal é o teu navegador?
Google Chrome v126
-
• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Cal é o teu navegador?
Google Chrome v126
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v126
-
• Qué acción de xogo querías realizar?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Qué é o que tratache de facer para activar esta acción do xogo?
-
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v126
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Cal é o teu navegador?
Google Chrome v126
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Google Chrome v126
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
When it is my turn to catch fishes, can you please highlight the fish cards, that I would catch with my current dice and lures? Maybe, a glowing border around the cards?
And when I modify a die (using an adapt lure), the highlight should change to reflect the new situation.
This would help to understand, which catch requirements are triggered and which are not. Currently, the fishes got caught directly after I confirmed my roll, but the animation is to fast to see, which fish got caught and what requirement this fish had.
I think, it would even speed up the phase, where player adapt their dice using adaption lures. When there are several cards with different requirements, it is easier to see, which requirements are still met and which are not longer met, after I adapted one or mor dice. • Cal é o teu navegador?
Google Chrome v126
Historial de informes
imgur.com/a/JHHfzyX
Unfortunately, this will not be applied during lure adjustment:
The game doesn't send lure adjustments to the server until the phase is over to hide information when multiple players can adjust their dice at the same time.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
