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#127481: "above average number of X rolls"
rejected: Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta
1
Sobre qué é este informe?
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Suxestión: na miña opinión, esta idea pode mellorar moito a implementación do xogo
Descrición detallada
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
This game seems to pull a higher than average number of x's. In this game there is an example where I rolled 2 x's, and I rerolled them twice and rerolled 2 x's again.• Cal é o teu navegador?
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Historial de informes
Thee Cormorant • Esta suxestión aínda non foi analizada polos desenvolvedores:
15. Xuñ 2024 23:32 • this problem appears several games through
Kayvon • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
16. Xuñ 2024 1:25 • Here's an analysis of half a million random numbers generated by BGA:
boardgamearena.com/forum/viewtopic.php?f=35&t=15811&p=59122&hilit=bga_rand#p59122
The dice are weighted exactly as expected. Sorry about your bad luck.
boardgamearena.com/forum/viewtopic.php?f=35&t=15811&p=59122&hilit=bga_rand#p59122
The dice are weighted exactly as expected. Sorry about your bad luck.
mightypica • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
22. Xuñ 2024 4:51 • Disagree, I roll more X than others in 2p game. I rolled 2 X, at one point and then 3 X and a 1 ( black dice) all in a row. I own the game and playing it live vs this, the average is way off with this game. Not sure if it’s 2 player issue or. It but needs to be resolved.
Kayvon • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
22. Xuñ 2024 5:45 • There's nothing to resolve, but you're welcome to disagree all the same.
I'd invite you to share your thoughts in the forums where it's a common topic. You'll find several people who agree with you.
I'd invite you to share your thoughts in the forums where it's a common topic. You'll find several people who agree with you.
Kevisch • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
23. Xul 2024 18:26 • i m sorry, but a ratio like that isn t possible.
Kayvon • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
23. Xul 2024 18:29 • Not only is it possible, but it's actually likely to happen once in a thousand games or so. Given the thousands played on BGA of just this game, we expect to see exceptional coincidences from time to time. That's the very nature of statistics.
Ditto11 • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
24. Xul 2024 3:32 • So I was curious . and went over your game log ... I put every roll ... EVERY roll for both players into an excel and calculated their average .. # of 1's rolled (ie x's), and # of 6's rolled ...,
Here's the results:
Average of all rolls by each player:
Thee Cormorant: 3.519
Slaad nero: 3.219
# of rolls made total:
Thee Cormorant: 135
Slaad nero: 155
# of 1's (and x's) rolled:
Thee Cormorant: 25 (~ 18.52% of all rolls)
Slaad nero: 33 (~ 21.29% of all rolls)
# of 6's rolled:
Thee Cormorant: 26 (~19.26% of all rolls)
Slaad nero: 25 (~16.13% of all rolls).
Conclusion:
1) Averages are pretty spot on . in fact, looks like the other player rolled worse than you did.
2) you rolled about the same # of 1's and 6's ...
3) I noticed your "double x" turn .. and yes it sucks ... however, the turn before, AND the turn after, you rolled 3x 6's or 2x 6s and a 5 .. or such ... so those kinds of things happen both ways, and balance each other out.
4) game seems to be working perfectly fine within standard deviation probability statistics ... you had ONE unlucky round ... but failed to mention the really GOOD rounds you had ...
I would advise next time if you think you are being "cheated" .. to gather the evidence yourself and see what that statistics actually say ..., ;)
Good luck and have fun!
Here's the results:
Average of all rolls by each player:
Thee Cormorant: 3.519
Slaad nero: 3.219
# of rolls made total:
Thee Cormorant: 135
Slaad nero: 155
# of 1's (and x's) rolled:
Thee Cormorant: 25 (~ 18.52% of all rolls)
Slaad nero: 33 (~ 21.29% of all rolls)
# of 6's rolled:
Thee Cormorant: 26 (~19.26% of all rolls)
Slaad nero: 25 (~16.13% of all rolls).
Conclusion:
1) Averages are pretty spot on . in fact, looks like the other player rolled worse than you did.
2) you rolled about the same # of 1's and 6's ...
3) I noticed your "double x" turn .. and yes it sucks ... however, the turn before, AND the turn after, you rolled 3x 6's or 2x 6s and a 5 .. or such ... so those kinds of things happen both ways, and balance each other out.
4) game seems to be working perfectly fine within standard deviation probability statistics ... you had ONE unlucky round ... but failed to mention the really GOOD rounds you had ...
I would advise next time if you think you are being "cheated" .. to gather the evidence yourself and see what that statistics actually say ..., ;)
Good luck and have fun!
Kayvon • Os desenvolvedores pensan que non é boa idea ou que a relación coste/beneficio e demasiado alta:
24. Xul 2024 4:59 • Excellent analysis, Ditto! I wish there were a way to sticky your comment for all similar threads that appear with some regularity. Truly top-notch work.
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