#111774: "Malicious players can prolong game forever"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Mozilla v5
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Mozilla v5
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. • Cal é o teu navegador?
Mozilla v5
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. • Cal é o teu navegador?
Mozilla v5
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Mozilla v5
-
• Qué acción de xogo querías realizar?
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• Qué é o que tratache de facer para activar esta acción do xogo?
-
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Mozilla v5
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Mozilla v5
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. • Cal é o teu navegador?
Mozilla v5
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
• Cal é o teu navegador?
Mozilla v5
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. • Cal é o teu navegador?
Mozilla v5
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