#108091: "Skeleton did more damage than he possibly could"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
Yes. At the skeleton's first attack.
• Cal é o teu navegador?
Google Chrome v120
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • Cal é o teu navegador?
Google Chrome v120
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • Cal é o teu navegador?
Google Chrome v120
-
• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • Cal é o teu navegador?
Google Chrome v120
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
Yes. At the skeleton's first attack.
• Cal é o teu navegador?
Google Chrome v120
-
• Qué acción de xogo querías realizar?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! -
• Qué é o que tratache de facer para activar esta acción do xogo?
Yes. At the skeleton's first attack.
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v120
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
Yes. At the skeleton's first attack.
• Cal é o teu navegador?
Google Chrome v120
-
• Por favor, describe o problema de visualización. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí.
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • Cal é o teu navegador?
Google Chrome v120
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • Cal é o teu navegador?
Google Chrome v120
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • Cal é o teu navegador?
Google Chrome v120
Historial de informes
What happens is that the sensei's illusion lvl 1 says "the monster will divide his damage as if there were 2 guards on each peril" but since we manage to being 3 of us on peril 3, it should just divide the damage instead 3, but this looks like its overridden by the illusion.
So illusion is forcing the game to deal damage equal to half the skeleton's damage to EVERYONE on the highest peril, instead of dividing by 3 and round down.
Level-1 Create Illusion is intentionally situational. Used when a single player is being attacked, it halves the incoming damage - quite a powerful effect. But if used when two or more players are being attacked, it can be useless or detrimental. In the narrative, you could imagine a skillfully-used illusion causing the monster to slash at empty air or a brick wall, but a poorly-used illusion might goad the monster into swinging harder or accidentally guide it to other players' throats.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí.
