#108032: "Loss and Damage's target unclear"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Google Chrome v117
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Cal é o teu navegador?
Google Chrome v117
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Cal é o teu navegador?
Google Chrome v117
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Cal é o teu navegador?
Google Chrome v117
-
• Qué parte das regras non se cumpriron na adaptación da BGA?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Google Chrome v117
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• Qué acción de xogo querías realizar?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. -
• Qué é o que tratache de facer para activar esta acción do xogo?
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v117
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Google Chrome v117
-
• Por favor, describe o problema de visualización. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Cal é o teu navegador?
Google Chrome v117
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Cal é o teu navegador?
Google Chrome v117
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
It's not clear which Crisis the Loss and Damage Fund will apply to - near the end of our game we had a "Change in Major Weather Systems" result, so there were two cards added. When we were offered the option to discard for Loss and Damage, the Crisis it would apply to wasn't available anywhere in play. It was only after we'd passed on the discard that the crisis even appeared in the sidebar.
In general, the currently resolving Crisis card isn't well signaled - there's text in the sidebar and that's all, and especially when Change in Weather happens, there aren't even face down cards added to the display. That's marginally acceptable for the most part, since the sidebar text can be hovered over.
But Loss and Damage requires a selection _before_ the Crisis is revealed, which isn't how the rules work and isn't really fair. • Cal é o teu navegador?
Google Chrome v117
Historial de informes
I looked at your replay for 451669425 but while "Change in Major Weather Systems" did appear if I look at moves 210 to the end of the game it did not indicate that additional crisis cards were drawn. This is because it never reached a Tipping Point which is on spaces 5 and 6 for that effect.
Does that make sense? I'm not a developer and am not trying to refute what you are saying in the rest of your report but just wanted to note that from the replay for 451669425 I don't think any additional crisis cards were drawn due to the weather die.
> which then got marked "implemented."
It was marked as implemented because the suggestion you commented on, add "Loss and Damage Fund" to the title bar text, is implemented. You can add a different suggestion in a comment and reasonably expect the scope of the ticket to continually grow. If that were the case, users would just throw in unrelated improvements on popular suggestion tickets, effectively holding the suggestion completion hostage until the additional suggestions were implemented.
Now, I don't see any move number in your suggestion, so I've looked over your entire game, just like @TheInquisitor did. I don't see any point at which additional crisis cards were drawn. So I looked for a point at which a face-down crisis was about to be resolved on which you could activate Loss and Damage Fund. There's one such occurrence towards the end of move 210, the same move @TheInquisitor found. So I replayed that step by step and, wouldn't you know it, the crisis card in question (Fossil Fuel Subsidies) is flipped face up and displayed prominently when the Loss and Damage Fund appears.
If you have a table and move # I should look at to see the problem when crisis cards are drawn mid-turn, I'll take a look. Without any evidence to the contrary, I think the current presentation fulfills the suggestion with respect to the table submitted, so I'm marking this as implemented.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
