#106146: "Game interface locks up after doing any action after sending to server w/ 'waiting for update'"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Por favor, explica o que querías facer, o que fixeche e o que pasou
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Cal é o teu navegador?
Google Chrome v119
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Cal é o teu navegador?
Google Chrome v119
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Cal é o teu navegador?
Google Chrome v119
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Cal é o teu navegador?
Google Chrome v119
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• Qué parte das regras non se cumpriron na adaptación da BGA?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• é visible a violación das regras na repetición? Se o é, en que número de movemento?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Cal é o teu navegador?
Google Chrome v119
-
• Qué acción de xogo querías realizar?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Qué é o que tratache de facer para activar esta acción do xogo?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
-
• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
It won't update the local game state, and instead spins with the pinwheel.
HYPOTHESIS:
Since this seemed to happen cross browser and cross game, it reminded of of times when I infinitely looped in my code and it didn't break out. I'm assuming that some cross game state gets sent down from the server and maybe gets stuck in a loop preventing it from updating. Given it happened in google and safari, it indicates to me the problem may be in how the data being sent down is structured then looped through.
Another guess would be the action of removing a token on this game with 'scuttle ship' might trigger some weird state where it is still referenced, but not having opened up or run the developer debug on this, I'm taking a wild guess.
• Cal é o teu navegador?
Google Chrome v119
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• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Cal é o teu navegador?
Google Chrome v119
-
• Por favor, describe o problema de visualización. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Cal é o teu navegador?
Google Chrome v119
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Cal é o teu navegador?
Google Chrome v119
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Cal é o teu navegador?
Google Chrome v119
Historial de informes
NOTE: Since I'm not suffering from this bug actively now (who knows how it fixed itself), I'm not scrambling to fix it, but it's pretty gnarly :)
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Engade a este informe
- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes un pantallazo deste erro (boa práctica), podes usar Imgur.com para subilo e copiar/pegar a ligazón aquí.
