#105378: "Number player order for all players "
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrición detallada
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• Por favor, copia e pega a mensaxe de erro que ves na túa pantalla, se houbera algún.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• Por favor, explica o que querías facer, o que fixeche e o que pasou
• Cal é o teu navegador?
Safari v17.1
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• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Cal é o teu navegador?
Safari v17.1
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• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Cal é o teu navegador?
Safari v17.1
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• Qué había na pantalla cando se quedou bloqueado? (mensaxe de erro?, pantalla en blanco?, unha parte da interface do xogo?)
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Cal é o teu navegador?
Safari v17.1
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• Qué parte das regras non se cumpriron na adaptación da BGA?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• é visible a violación das regras na repetición? Se o é, en que número de movemento?
• Cal é o teu navegador?
Safari v17.1
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• Qué acción de xogo querías realizar?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• Qué é o que tratache de facer para activar esta acción do xogo?
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• Qué sucedeu cando o fixeche (a mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Safari v17.1
-
• En que paso do xogo ocorreu o problema (cal foi a instrucción actual do xogo)?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• Qué sucedeu cando tratache de facer unha acción de xogo (mensaxe de erro, mensaxe na barra de estado do xogo, ...)?
• Cal é o teu navegador?
Safari v17.1
-
• Por favor, describe o problema de visualización. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Cal é o teu navegador?
Safari v17.1
-
• Por favor, copia/pega o texto amosado en inglés no canto do teu idioma. Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí. É este o texto dispoñible no sistema de tradución? Se é así, foi traducido fai máis de 24 horas?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Cal é o teu navegador?
Safari v17.1
-
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Cal é o teu navegador?
Safari v17.1
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- Outro DI de mesa / ID de movemento
- Premer F5 resolveu o problema?
- Apareceu o problema varias veces? Tódalas veces? Aleatoriamente?
- Se tes unha captura de pantalla deste erro (boa práctica), podes usar un servizo de hospedaxe de imaxes da túa elección (snipboard.io, por exemplo) para subila e copiar/pegar o enlace aquí.
