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#102267: "Stop Number is obscured during the Place Departure Pawn phase"
Sobre qué é este informe?
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Suxestión: na miña opinión, esta idea pode mellorar moito a implementación do xogo
Descrición detallada
• Por favor explica a túa suxestión de maneira precisa e concisa para que sexa o máis sinxelo posible entender o que queres dicir.
In an attempt to highlight the Stop Number (red numbered circle) for each of the two possible departure spots, a white light highlighting technique is applied in an attempt to assist the player finding his two choices. I find the highlighting technique obscures the actual red circle number that I am looking for, so much it blends into the white board background, and it is actually very difficult to see my options. The number is almost fully covered and the red spot I'm looking for is almost invisible.
This occurs both on PC and iOS.
A possible alternative might be to simply change the two circle colours to something that contrasts with red (like dark yellow possibly)• Cal é o teu navegador?
Google Chrome v118
Historial de informes
SquashEngineer • Esta suxestión aínda non foi analizada polos desenvolvedores:
25. Out 2023 15:11 • Note: bright yellow against a white background is never a good contrast.
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